2024:
11 full publishes to Live
192 successful PTU publishes
32 attempted PTU publishes
Countless server and client hotfixes
We’ve pushed builds nearly five days a week, every week this year, with over 500 builds tested internally across 3.22, 3.23, 3.24, and 4.0, while simultaneously running Tech Preview publishes for the Replication Layer, Server Crash Recovery, RMQ, Hybrid, and Server Meshing.
And tonight, we jump.
The #CitizenCon2954 Presentations have been announced!
Which presentation are you looking forward to the most?
Early Registration and more now available on: https://t.co/HhwFZtXR0z
Let's review how the upcoming updates in Alpha 3.24 will change your cargo gameplay experience while also providing you with your first customizable persistent space in the 'verse.
We are excited to announce that Squadron 42 is now feature-complete!
To celebrate this milestone, we have gathered our core development leadership from around the globe to share what this means.
https://t.co/EoQ02C6usw
The #CitizenCon2953 schedule is now available!
Let us know which presentation you're looking forward to seeing the most!
More at: https://t.co/tUFV10GSJq
Ever wondered what a game producer does? Join us today on Star Citizen Live as we dive deeper into this game development role with special guests Jake Ross and Filip Basara from our Production Team.
Watch it Now: https://t.co/Rv1PMoFCY3
🚨 【INCOMING THREAT!】🚨
The CDF is requesting civilian support to help combat against the outlaw scourge XenoThreat. Standby for a mission briefing from Rowena Dulli.
Additional intel is coming at 8pm UTC.
Here's what we know so far: https://t.co/mL0BVARgln
I just got laid off by @Meta and no longer work on @OnwardTheGame . If anyone is hiring designers feel free to reach out, or just if you wanna play some DMZ or something. I definitely got time now.
@AleksBasara https://t.co/bg3UYhj8O1
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2.55% for international development