This is it! The final version of MOTM prologue "Foreign Swords". The new encounter system was super well received!!. We left the classic encounter system for people who might still enjoy it. https://t.co/zmA663ZR2K
#indiedev#indiegame#rpgmaker#gamedev#gaming#RPGツクール
✨ Major Dev Progress! ✨
We've finalized maps, added character expressions, and built new skills/mini-games.
Official Update: https://t.co/GWyYfsLKsk
HUGE shoutout to @vpg_studio for bringing combat to life with epic audio!
#indiedev#indiegame#rpgmaker#gamedev#gaming
A little update for you guys, I´ve been programming these last 2-3 months, about the first 10 scenes. 100% done! While we wait for the script to continue and assets to be delivered, @aekashics is revamping MOTM cast! (WIP) #indiedev#indiegame#gamedev#RPGツクール#rpgmaker
At last! We are happy to announce that our town, Duralla, which is where most of Episode 1 takes place, is 100% done! You can see some of the maps, work of @wayward_prophet. The last map is a reference to one of our favorite games. Can you guess what game it is?
We added a simple yet powerful effect: Blinking sprites! This gives so much life, specially on in-game cinematics!
Also, this month we will finish a big part of the ep script, which will be brought to life by our friends @vpg_studio.
Stay tuned!
#indiedev#RPGツクール#rpgmaker
Shout out to all the people that has been super patient and supportive of this project, like @StudioBlueGames and @vpg_studio. who are waiting to hear more from us. We are getting there!!
Hello everyone! We wanted to share our Kickstarter announcement here. We have encountered some setbacks, but not to worry! we are still 101% committed in our game´s launch. Proper update here 👇👇
https://t.co/NkdK5mNiWo
@LuisAzaldegui I dont know you that much, but I clearly remember you helping and teaching me how to code, without anything in return. I really hope life gets better and if we can do anything to help, let us know.
Hate being restricted to a grid? Love Chrono Trigger? Well good news, Trials of Cascadia has finally implemented full 8D pixel movement! Now you can run in circles n stuff!
HI all! We've been absent for a bit, but all for good reasons! We´ve been working non-stop on all aspects of the game: story, design, animations, music, etc.
We should have our completed script ready by the end of the month! Very excited. We share some of our work with you: