@aar_cat Outposts automatically collect resources from the surrounding area (need to be picked up by workers) and it keeps the area uncovered which allows you to explore distant areas more easily after winter.
@000Heramy000 Fair enough.
One of the inspirations for the game was actually the discovery of the global mega colony of Argentine ants. That's where the big scale is coming from.
Upcoming new content:
+Outposts:
--gather resources automatically
--reveal surrounding area
+New room
+New map biome
+New ant animations
+New quality of life features:
--Event panel for a better overview
--Map tiles use icons now
+25% performance gains 🐇
+less ads
...and more
Update v2.50 is on its way
•Removed ads
•Lowered storage requirements
•Improved loading times
•Rebalanced Lice & Mushroom farm payouts
•Fixed AI related crashes
Get your nests ready: There will be a smaller update later this week that will lower lice & mushroom farm payouts.
...and remove ads from the game for good. 🥳
@aar_cat@IndieGamePlanet This is directly from the editor view and without any optimization. 250k tiles, took 10 GB ram, 8 mins to load and runs at 15 fps 😂
@AnaxieStudio@Google thx! It has been a real nightmare so far. I had over 40 contacts with them but support only replies with standardized messages. You will not even get a simple yes or no answer when you ask if you are at the right place.
Ran into an account bug last week and contacted @Google support. Instead of help, they suspended my dev account and refused every ID that I since provided. Support sends me in circles and keeps closing my tickets. This could be the end of my company. #gamedev