Hi everyone! Yesterday I asked for some feedback on my game's art style, and after going through all your suggestions, I designed this new piece putting everything I learned into practice! What do you think?
#indiedev#cuteHorror#gamedev#RPGmaker
@TeddyMadiVT Oh, hi Teddy! What a coincidence, I sent you a message on Bsky just an hour ago. Every now and then, if my schedule allows it, I usually sneak in to watch some of your streams! That being said, thank you so much for your feedback! Have a great day!
Hi everyone! I need some feedback. I'm choosing the art style for my upcoming horror game and I can't quite decide between these three. Which one do you like the most?
#indiedev#cuteHorror#gamedev#RPGmaker
Just finished the designs for Sirness and Sirness Monster! I’ve tweaked a few details, and after trying out different versions, this is definitely my favorite. I hope you like it, and I'm open to suggestions!
#indiedev#pixelart#gamedev#RPGmaker
I have returned to working on sprites. I am still deciding on the final look for this character. The hair looks perfect, but the face does not convince me entirely, and the clothing is still a work in progress.
#indiedev#pixelart#gamedev#RPGmaker
I was working on the menu illustrations recently. I tried to make them using pixel art, a style where I am decent, but I did not like the final result. Therefore, I will likely move towards line art. I will not share any progress on this due to spoilers.
#IndieDev#RPGmaker
I'm back! I got pretty sick, but I survived, so it's time to get back to work. Here’s an update on my game’s sprites: the random dynamic swap is working perfectly! I’ve also finished the sprites for the monster and horror versions. Let's go!
#gamedev#RPGMaker#pixelart#indiedev
Working on visual changes for ScapeSir!
Implemented a random sprite-swap system in RPGMakerMV. Hardest part? Coding a plugin so the BGM pitch-shifts without restarting. RPG Maker can be fickle!
What do you think of the new horror vibe?
#gamedev#RPGMaker#pixelart#indiedev
If you can't look at the gameplay because the initial visuals don't 'fit' your taste, I'm redesigning it myself. I’m stripping it down so there are no more excuses to ignore the mechanics.
#indiedev#pixelart#gamedev#RPGmaker
Rethinking the art style for the final version of ScapeSir.
I’ve been considering a 'cuter' style to create a strong contrast with the horror atmosphere. I drew these sprites to test the vibe:
#indiedev#pixelart#gamedev#RPGmaker
ScapeSir is out after 3 years of dev!
A punishing RPG Maker experience. Play it directly in your browser or download it now.
Are you ready for the challenge? Or are you simply not up to the task?
Link itch in my bio.
#IndieDev#RPGMaker#FreeGame
Some say I use AI because I can't draw. Not true. But 1st, I'm a programmer, not an artist. Most of my AI art starts from my old drawings or sketches. They aren't professional, but not bad either. The last one is the AI result.
#SketchToAI#GameDev#DigitalArt#CharacterDesign
Albino's Lady invited me to join her podcast. After we finished, she told me that I had to upload the podcast to my channel or else she would eat my pizza... so, said and done. Anything for the pizza. 🍕
#IndieDev#AiVideo#FreeGame#podcasts
@CherryKujou [insertar lore extenso e innecesariamente largo sobre traumas y superación personal]
en resumen, porque soy una otaku que se identifica con la llama del fogón de tu cocina... creo...