In case you missed the announcement on the Warrior's Den: Year 9 is officially on the way!
Be on the lookout for the next Den where we unveil whatโs in store for the coming year. ๐
@ForHonorGame there is an opportunity for funding this game with collab skins that fit the For Honor style. The most obvious being the final season of Demon Slayer releasing this year. I think you should consider reaching out for a collab!!
@ForHonorGame If the Defenders win: at the end of the match, each team would vote on 1 of their teammates to 1v1 a member of the other team.
If the attackers win the duel, they will have 1 more chance to capture the final zone.
A defenders win would end the game.
@ForHonorGame
Breech Update - Multiple big changes with map adjustment to accommodate (should pair with queue for multiple gamemodes)
1 - Change Breech to 6v6
2 - Defenders can recapture rampart zones
3 - Remove killing Commander to win the game
@ForHonorGame
Instead of killing the Commander to win, the Attackers should have to capture 2 zones at the same time in order to unlock a 3rd zone.
Capturing the 3rd zone would give the attackers the win.
Defenders still have to eliminate the attackers lives.
@ForHonorGame
@ForHonorGame Demon Slayer Spoiler!
But for real, someone let me host a meeting with @DemonSlayerUSA and @ForHonorGame cuz the possibilities are endless.
Back me up @HavokFH, help me help everyone make more MONEY (and of course satisfy the players)
3rd Party Skins - Demon Slayer inspired skins. I say inspired because I believe these skins would sell best in the For Honor art style.
Kensei - Rengoku
Orochi - Tanjiro
Kyoshin - Zenitsu
Aramusha - Inosuke
Shinobi - Tengen
Nobushi - Shinobu
@ForHonorGame
I may not know about inter-company video game politics (is that the correct term?) but these 3 skins (and voice lines) might be easy to implement for the Pirate @ForHonorGame. Then @freezeTT would get off your case because the community would want a buff.
Hero TG (Warlord) - New move (bear-hug) in which walking backwards and pressing guardbreak would perform a counter attack that only catches and counters bashes. Adjust all-guard to be similar to Aramusha.
3rd Party Skins - Both for Highlander: Guts could be a more expensive skin with multiple variations.
Highlander - William Wallace (Movie: Braveheart)
Highlander - Guts (Show: Berserk)
@ForHonorGame
Hero Idea - Character with wrestling moves for deflects, parry riposte, and bashes. Similar to Lawbringer longarm, Medjay pole bash, and Jiang Jun's parry riposte except his moves would be a lot quicker. Think Hercules from mythology or Samson from the Bible.
@ForHonorGame
Hero TG (Lawbringer) - Hyper armor added to in chain heavies and longarm. Can input shove or longarm after a heavy or light. Impale only guaranties a chain light on wall splat; can be performed with a dodge forward heavy (light parry punish).
@ForHonorGame
Testing Grounds Idea - Testing grounds should be more frequent and implement small changes. It could be a permanent (secondary) dominion mode then single pick could be implemented to the live version.
@ForHonorGame
Map/Gamemode Idea - A coliseum map for multiple gamemodes. And a 'king of the hill' style or 'carousel of death' style 1v1v1v1 and 2v2v2v2 mode.
@ForHonorGame
3rd Party Skins - Keep making a unique hero skin with lore for steel. Start also making deals with 3rd party companies to make skins for USD only (not steel).
Centurion - Damocles (Xbox exclusive - Ryse: Son of Rome)
Raider - Kratos (PS exclusive - God of War)
@ForHonorGame
Alright @ForHonorGame, I am here to help. I have some ideas for your game. Hopefully you read my Bio.
So first idea - Queue for more multiple game modes
The game modes are all fun, but the queue time is not worth it.