Another little update, tinkering away in the off-hours.
Got multiple types of portals in now, which can be chosen at will, and added some gentle smoothing when changing the gravity direction.
We're getting places. The grind continues π«‘π₯
"What have you been up to Bram?"
Yeah I know, I've been rather quiet lately. Trying to both touch some grass and 'reset' after coming back from #GDC2025.
While most people know me as 'that marketing guy', I actually have a gamedev degree. And lately, that part of me has been getting inspired by ideas more and more.
While I would be lying if I said I wasn't rusty, I was adamant to pick things up again; and so I did.
In the spirit of 'putting it out there', I've started work on a little puzzle game. Changing gravity and portals will make for a sure fire chaotic something.
What it will become? No idea π€·, but I'm curious to find out.
"What have you been up to Bram?"
Yeah I know, I've been rather quiet lately. Trying to both touch some grass and 'reset' after coming back from #GDC2025.
While most people know me as 'that marketing guy', I actually have a gamedev degree. And lately, that part of me has been getting inspired by ideas more and more.
While I would be lying if I said I wasn't rusty, I was adamant to pick things up again; and so I did.
In the spirit of 'putting it out there', I've started work on a little puzzle game. Changing gravity and portals will make for a sure fire chaotic something.
What it will become? No idea π€·, but I'm curious to find out.