Pokémon UNITE
1.25.1.1/2 Balance Patch - This patch will happen on 12th info provided via UniteAPI (rn im lazy to compile these but I confirmed they are coming)
Buffs
Vaporeon
- Hydro Pump (weaker hit): damage increased from 52 + 21% Sp. Atk to 56 + 22.68% Sp. Atk.
- Hydro Pump (stronger hit): damage increased from 156 + 63% Sp. Atk to 168 + 68.04% Sp. Atk.
- Flip Turn+: shield increased from 544 + 272% Sp. Atk to 588 + 293.76% Sp. Atk.
Moltres
- Heat Wave: damage increased from 391 + 132% Sp. Atk to 422 + 142.56% Sp. Atk.
- Heat Wave: damage gained per level increased from 7 to 8.
- Healing effect increased from 4% to 4.5% of max HP.
Dragonite
- Basic and boosted attacks: damage increased from 135% to 141.75% Attack.
- Basic attack healing increased from 5% to 6% of max HP.
Goodra
- Muddy Water: effect duration increased from 2s to 3s.
- Boosted attack: damage increased from 3% to 4% of max HP.
Nerfs
Mewtwo
- Psystrike (weaker hit): damage decreased from 110 + 45.1% Attack to 101 + 41.49% Attack.
- Psystrike (stronger hit): damage decreased from 351 + 160.6% Attack to 323 + 147.75% Attack.
- Psystrike (stronger hit): damage gained per level decreased from 8 to 7.
Darkrai
- Dark Pulse: damage decreased from 412 + 180% Sp. Atk to 379 + 165.6% Sp. Atk.
- Dark Pulse: effect duration decreased from 2.5s to 2s.
Toxtricity
- Punk Rock: attack speed bonus decreased from 8% to 6%.
- Basic attack: bonus damage decreased from 0.6-3% to 0.4-2% of max HP, depending on stacks.
- Overdrive: base damage decreased from 450 to 360.
Urshifu
- Rock Smash: damage reduction decreased from 30% to 20%.
- Surging Strikes: effect duration decreased from 4s to 3s.
Slowbro
- Scald: cooldown increased from 5s to 6s.
- Amnesia: cooldown increased from 9.5s to 10s.
Adjustments
Jolteon
- Volt Switch: aiming adjusted.
- Quick Feet: minor adjustment.
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