@klattkev@SebAaltonen Players running around and bullets firing isn't. Simulating an entire city and bubbles of simulation around networked players is hard.
@Rosebud_AI Please, put that walk cycle in a game, as it's the shittest thing I've seen in a long time. What would possess you to show THAT as an example of how good AI can be?
The idea here is that I can move you quickly on any point within 16km and it'll be ready to render instantly, allowing the oft-requested high-speed horizontal railway stuff. #yourtaxdollarsatwork
To explain what you're seeing; the low-saturation centre is your approximate expected area of play. The orange part is a 100% fake faux-voxel system, using 2 data points to generate a 2.5d voxel height map. Beyond that the... cyan and magenta... is a 2-points-per-segment mesh.
@flexible_games No, this is a mixup in the backend of the auto-marketing-integration @UatecUK has written for me.
Game missed goal by a year because I am nowhere near as good at scheduling as I am at coding :)
Why am I seeing SO MANY posts about Americans going on about Brits not having Aircon? I have a proper set of split aircon. It's quite frankly the best 2 grand I ever spent, it's cheap as chips to run and I don't know why everyone doesn't. :|