🎁SORTEAZO.
No podemos fallar.
El sorteo más grande de nuestra vida.
🇪🇸10 CAMISETAS DE LA SELECCIÓN.
La que tú quieras, a tu elección.
Solo tienes que:
🔂- Darle RT
🩷- Seguirnos.
🍀Es muy fácil.
Ganadores 25/07
**También DISPONIBLE en nuestra web.
🥹😇 "Jamás permitas que nadie te diga que tu hijo no podrá": la conmovedora historia de superación de Dani, un niño con autismo, que por primera vez ha vuelto a casa solo después de clase
📷 Vídeo cedido por @elvuelodedani
Quedan 10 días para acabar el split.
Voy a jugar 12 horas al día al lol y voy a intentar subir a Master en EU.
Apuesto 5000€ a que subo, y si pierdo los repartiré en directo con toda la gente que haga RT a este tweet.
Si eres de LATAM te pago un 20% más.
10 winners. Abro.
🔥 ¡SORTEAZO PARA WOW! 🔥
Disfruta de WORLD OF WARCRAFT... ¡GRATIS! Consigue 60 DÍAS DE TIEMPO DE JUEGO y disfruta de #Midnight o #WOWClassic.
▪️ Follow @AlterTimeSK
▫️ RT al Tweet
🔥 ¡SORTEO PARA TODO EL MUNDO HASTA 2/3/26 (10:00 CET)! 🔥
I am a senior vice president at a $68.7 billion gaming company.
Activision-Blizzard.
We have a 30-year-old franchise.
Warcraft.
Millions of players. A subscription model that prints $15 a month per user. A cash shop on top of the subscription. Paid expansions on top of the cash shop.
Our former creative director just told the press he wishes we hadn't called it "Warcraft."
He said the name sounds intimidating.
He helped create the name.
We ran focus groups. The focus groups said the brand needed to be "more approachable." We asked the focus groups if they played the game. They did not. We took their advice anyway.
Our VP told an interviewer we want players to experience "weddings, raids, and new adventures." She listed weddings first. Before raids. In a game called Warcraft. Nobody in the room flinched.
She also said "No one thinks the same about Warhammer."
She compared our franchise unfavorably to a competitor. On the record. As a defense of the franchise.
The forums are on fire. Twenty-year veterans are writing goodbye posts. One thread is titled "Think I'm done with WoW." Another calls our pre-patch a "player purge."
We called our GDKP raiders "delusional."
We timed a cash shop bundle to launch during the Trading Post anniversary -- the one event where players earn free cosmetics. We offered 200 discounted items but kept the monthly currency cap at 1,000. The math doesn't work unless you open your wallet.
The community noticed. We described their concerns as "feedback we're monitoring."
We are always monitoring. We have never once changed course because of monitoring.
The players say we're "Disneyfying" the game. Turning gritty into cute. War into weddings. Orcs into mascots.
They're not wrong.
The data says approachable properties have wider TAM. Total addressable market. That's the metric now. Not "subscribers who love the game." Not "community that built this franchise." TAM.
TAM doesn't post on forums. TAM doesn't write goodbye letters. TAM doesn't have 20 years of muscle memory and lore knowledge and raid nights that turned into real friendships.
TAM is a number in a slide deck that makes a board feel comfortable.
We added player housing. Players have asked for it since 2004. We launched it in 2026. Twenty-two years. We described this as "listening to our community."
We are very good at listening. Eventually. When the feature aligns with a monetization roadmap.
Here is what I know and cannot say in a meeting:
The name was never the problem. The name built this. The name survived server crashes and subscription drops and an activision merger and a harassment scandal and a $68.7 billion acquisition.
The name is "Warcraft" and for 30 years nobody was confused about what it meant.
The problem is not that new players find the name intimidating.
The problem is that old players are starting to find us unrecognizable.
And we don't have a focus group for that.
This is my classmate Thomas Medlin, he has been missing since the 9th of this month. For my people in NYC, he is 5'4, about 120-30ish pounds his photo is in the tweet.
If you know anything please call 631-854-8452.
En España existen 218 mujeres registradas con el nombre “IA”.
La ambigüedad era parte esencial de la idea desde el principio; su sentido final dependía de la respuesta de la gente.
Ellas son las autoras de “Arte Hecho por IA”:
IA Barba
IA Dolçet
IA García
IA Ruiz
ARC Raiders Giveaway!
To show appreciation for our community, we’re hosting a giveaway.
Prize: 3x ARC Raiders (Any Platform)
How to Enter:
︀︀- Follow @WallhackHQ + @ARCRaidersNews
- Like & RT This Post
- Tag 2 friends
Winner picked on the 31st of Oct.
Let’s celebrate the new Logitech G PRO X Superlight 2c, the same mouse used by me and the G2 Gozen squad! 🔥
To win it:
Follow @mimimimichaela and @LogitechG
Like + RT this post
Giveaway ends Nov 24, 2025, 11:59 PM CET