500 players online.
40K market cap. $SIEGE
Almost 110 days of nonstop building, weekly updates, economy improvements, and community growth.
Don’t you think Sol Siege deserves more attention?
We keep building. ⚔️
TIDEFALL
The second game from Master Studios
When the tide pulls back, the drowned caves open up. They're full of loot. But the tide always returns and when it does, whatever's still inside goes down with it. You've got 15 minutes.
We're proud to announce Tidefall, Master Studios' second title built by a dedicated dev team led by @0xUnforgiven, with its economy and game-earning balance shaped under the advisory of @ArianCrypt0.
A hardcore extraction PvP. A fully on-chain, player-driven economy. And the freedom to cash out your earnings straight to your wallet in USDC.
The Loop
Connect → Drop → Survive → Extract → Profit.
You drop into the cave and the countdown starts. You fight to stay alive against enemies and up to 6-player PvP drop a rival and you can loot their pack. Reach the extraction point alive and everything you're carrying is yours. Don't, and it all stays under the water.
The Operator
Build a hero that scales through STR (damage), VIT (health), and AGI (speed). But here's the catch: XP is only earned if you extract alive. Die, and every bit of progress from that run is gone.
The Living Island
Between raids, you build your own base. Structures that keep producing while you're offline, crafting stations, and buildings that buff your next run the island stays alive even when you're not.
The Economy real value, on-chain
- GOLD the in-game currency. Trade it on commodity AMM markets in the marketplace.
- $TIDE the game's token. Earned through the GOLD↔$TIDE exchange (constant-product AMM with limit-order support), and withdrawable to your wallet as a real SPL token.
- USDC the cash rail. Deposit and withdraw.
Hardcore extraction PvP + a player-driven economy + cash-out to USDC.
You keep what you earn if you make it out alive.
The P2E meta is returning and we intend to lead it.
Today marks the beginning of a focused 100-day campaign to bring Sol Siege to the forefront of play-to-earn on Solana.
As a first step, we've secured 50 DexScreener Boosts to amplify visibility as we scale.
This is a build, not a moment. The work starts now.
For the past 3 months, we have been building Sol Siege nonstop as @0xMasterStudios .
A few days ago, we officially moved into Season 2.
In this short period, @solsiege reached:
• 24,000 registered players
• 4,500 weekly active players at peak
• 17,500 total payments
• around 350M $SIEGE distributed to players
But for us, these are not just numbers.
They represent a real economy, a real player base, and a game that has been improving every single week.
We kept building regardless of:
• token price
• market conditions
• short-term noise
• daily pressure
Sol Siege started as a simple idle game.
Today, it has grown into a live P2E RPG on Solana where players can:
• build their characters
• push waves
• upgrade gear
• join guilds
• compete on leaderboards
• earn rewards
• interact with multiple in-game systems
We have ranked highly on @PlayToEarn for a long time, but we honestly feel that Sol Siege has not yet received the visibility and support we hoped for from the Solana ecosystem.
That is why we would love to see more eyes on what we are building.
Support from people like @toly and other important builders in the @solana ecosystem checking out Sol Siege, following our progress, or simply helping us gain visibility would mean a lot.
Not only for the game itself, but also to show what a small and committed team can build on Solana by showing up every single day.
Our goal is clear:
• make Sol Siege one of the strongest P2E games on Solana
• keep improving the game nonstop
• build a sustainable economy
• bring more players into the ecosystem
• prove what Master Studios is capable of
No matter the token price, player count, or market situation, we will continue building, improving, and expanding Sol Siege.
We have also started bringing new people into the team, and we will share more about that soon.
This is only the beginning for Sol Siege and Master Studios.
We are here to build.
We are here to stay.
And we want to show the entire Solana ecosystem what we are capable of.