@Guymam And it's gonna be a 'ground-based' SF copy with no air combo, slow ass 'air fart', limited gatlings and removals of most moves / system mechanics like manual air turn.
Please welcome Ken Miyauchi to #AX2026 as an Industry Appearance! โจ
๐ผ Joined Arc System Works in 2018. Initially served as an Assistant Producer under Takeshi Yamanaka, the previous "Guilty Gear" producer. Contributed to the establishment of Arc System Works America. Later, became the Producer for "Guilty Gear" in 2022. ๐ฅ
โญ Appearance:
โ๏ธ Panel Name: Arc System Works Developer Panel
๐๏ธ Date: Day 3 - Saturday, July 4
โฐ Time: 10:00 AM - 10:50 AM
๐ Location: 511ABC
๐ Register Now! https://t.co/N1Jg8alpOC
๐ฉ Book a Room! https://t.co/n3iyj67VKB
๐ฑ Download the AX Mobile App! https://t.co/8LmHwo8Z07
Anime Expo 2026 | July 2-5, 2026 | Los Angeles Convention Center, CA
#AnimeExpo #AX2026 #AnimeExpo2026 #Anime #Japan #LosAngeles #Manga #Cosplay #Otaku #Gaming #RPG #AMV #Shoujo #Shounen #KenMiyauchi #IndustryAppearance #ArcSystemWorks #GuiltyGear
@VIRTU4LMEW Why post stuff on the internet if you are gonna be weird about people looking through and liking your post?
This is really weird behavior on your part.
Can you explain your thought process on this cuz I'm completely lost....
Seeing all those Ingrid trending here makes me confirm again that SF players don't hate anime FTG for the 'anime' part. They are just too braindead to handle the 'game' part. Concepts like an air-dash or gatling cancel scare the shit outta em #SF6_INGRID
@ShatterPointGS@unserioustense โค๏ธpre order link please (the last real air dasher were both released 2021 and the airdash in both games feel lackluster / unorthodox, no offense to the mb community tho, MB movemen is great in its own way)
@Providence_777 TBH the face gives me the uncanny valley feeling. It looks so creepy why the aesthetics of sf6 in terms of 3D modeling are such bs. Outfit is fine though.