Me @entityracer and @Lugenta_
are looking for a coach throughout the rest of CCs into PLQ
dm us here or my discord
(and if any orgs are looking to represent us too please shoot a dm)
dc:roxxdidit
This is RealTime...
I might get in trouble for y'all so you NEED to make it worth it...
20 likes and I'll release something early Monday😶
Twenty Twenty... 4️⃣
June 5️⃣th, 2026 | Save the Date
Crazy that 5 years ago today, I moved to Texas with all the CLG boys.
So much has changed and I've grown alot as a person but it still feels like all of this was yesterday. Incredibly grateful to still be around after so many years and continue pursuing my dreams.
Apex Legends Ranked has 2 major problems right now in Diamond+
1) KP is still worth way too much RP/Value in Ranked
-Killing the entire lobby is a forced TDM meta
-Respawn ignores that there is also value of killing players like loot, space control, and armor upgrades.
-When players land at a POI their first plan is to find a team to run at to kill or 3rd party (the ring / zone is irrelevant because playing for a win rewards nothing in comparison)
2) Lobbies are incredibly hard to balance due to 60 player games
-the skill difference between players in the upper ranks is so vast that 3 stacks of Pros/Preds will drastically out farm the entire lobby especially in a forced TDM (end the game quick kill meta)
-if players are forced to play for wins/end games then more teams will be alive making it much harder for “stronger” teams to cleanse the lobby early
Forcing Solo Q only in Diamond+ Ranked will 100% help the balancing issue but I think this will have an overall negative affect on the game because it removes the ability of playing with friends/organized teams. The meta will remain the same and lobbies will die out just as fast. Nobody has incentive to rotate / play smart / play for wins. The toxicity/unfun aspect of being forced to play with random teammates is also going to become a normality.
Solo/Duo for Masters+ is probably the best middle ground solution along with the introduction of a Dynamic KP Cap system of lobbies to reward WINNING games
Also we have been asking for Solo or a no-group PUBS mode for years.. where is that?
_______________
Image 1 - shows the rough “macro” of how competitive RANKED games should be played because teams need to rotate to play for positions
-naturally you mostly have teams playing for position in the zone that might still take some smart opportunistic fights
-controller legends will actually become viable
-some “edge teams” will still fight for upgrades and space control
-your comp should be picked based on the POI you start at just like real comp
-obviously some teams will ignore this but not ALL teams
Image 2 - shows the current “kill meta macro” as if the ring doesn’t matter at all which leads to “10 teams alive ring 1” scenarios constantly
Two VERY SPECIAL guests this evening 🎙️👀
@NiceWigg and @iiTzTimmy join the broadcast for Americas Match Day 7!
📺 https://t.co/H7Qkl4s0tO
🟣 https://t.co/3DmveoG4wD
🔴 https://t.co/6RsJAm3Pkj
Inferno Elite & Scrims Updates 🚨
🔥2x $400 Monthly One Day Tournaments
🔥June 5th & June 27th
🔥Quals & Finals on the same day
🥋 Top 10 in scrims auto qualify for Finals
🥋 Scrim Block moved from 7PM EST to 8PM EST
All in the same discord 😊⬇️
Its is sad to see you guys go, but we are happy an excited to see what the future holds for you all. Thank You for everything you guys have done! @catesApex@imlunixx@Kjthepro117854@Jodlandna