I took the plunge
I made a 2 year plan for BreweryBoss. It will change into more of a drafting, auto battler, rogue lite, and come to Steam
Funded mostly by borrowing against our home, and a fall 2026 kick starter
It's as scary as it is exciting #nowornever
The Extra Life charity event starts tomorrow morning. If you are available, hop into the stream and help me stay awake ๐
#forthekids#ExtraLife
https://t.co/Zanjefowen
Extra Life is this weekend!
Once again, I will be streaming for 24 hours as part of the charity campaign to raise funds for children's hospitals.
Hopefully you can stop by to chat, view, hang out, and help support this great cause.
#forthekids
https://t.co/Zanjefowen
I recently got a negative review saying
"... An idle game coded by an AI like thousands of others ..."
It's fine to not like my game. It's far from perfect. I fully admit that.
But you don't get to claim I made it with AI, lol. I will clap back on that. Every. Single. Time.
This is not a new stance for my company or my work, but I feel like I need to say it out loud now
I never have, and never will, use AI generated content in my work
Period
#gamedev#solodev#indiedev
@BreweryBoss (2/2)
- The Settings screen has been divided into 2 categories; basic settings and advance settings
- The core engine code has been updated for various features and bug fixes
@BreweryBoss Full patch notes (1/2)
- The Upgrade buttons have been adjusted so that they are much bigger when selected. Allowing you to more easily view the costs. And the buttons are easier to click and interact with
Streaming for Extra Life tomorrow
Starting at 10am PST. Come hang out, have fun, laugh, and all while helping sick kids
https://t.co/ZanjefnYoP
#forthekids#indiedev#EXTRALIFE#ExtraLife2023