Bouncing indie friends 🤝🏓
Our friends at Sandy Floor just launched Peng Pong on Steam! 🎉
Two games, two studios, one shared obsession: bouncing projectiles. 😎
The "Pins & Pegs" Festival is now live on Steam! Join us in celebrating these awesome Pinball/Pachinko inspired games alongside our own, including a brand new release, several free demos, and a bunch of upcoming titles to keep an eye on! 🥳
# Furyball joins the Pins and Pegs Fest!
## Until the end of the week, we are part of Steam’s ongoing Pins and Pegs Fest!
If chaotic bouncing-ball physics and total anihilation sounds like your thing, now's the time to share the demo with a friend!
https://t.co/2MBIfT400Y
Furyball is getting a brand new update with lots of fixes and improvements to the progression of the demo, as well as balancing changes.
Check out the full patch notes here: https://t.co/LqjlY9ytVV
Check these out!
Our main protagonist went through several designs. It's not as much as Madbull, but it's still nice to see where we came from and where we're at!
L'équipe de Furyball est au Festival Ludique International de Parthenay !
C'est la 40ème édition des FLIP, et comme tous les ans, il y a un max de super projets de jeux en tout genre !
Si vous êtes dans les environs, passez nous voir !
On serait super heureux de vous faire découvrir Furyball !
Lots of people ask for a Multiplayer mod for our game. Unbeknownst to them, it was originally the case!
Furyball was initially planned to be a Versus fighter inspired by tennis and games such as Windjammers and Lethal League!
The creation process of a single item is such a time and effort consuming process!
From concept art to texture paint, it’s a crazy pipeline most people never see!
As game dev it becomes obvious but sometimes, it’s nice to step back and admire the beauty of the process.
Behind Furyball there are a lot of distinct inspirations.
We got particularly influenced by Anime and Mangas from the 90’s
Akira's Graphical style and color scheme, as well as it's dystopic city and sensory overload.
Hokuto No Ken's over-the-top brutality and characters full of personality.
Gunnm’s Megacity, ultra violent sport and iconic female protagonist.
These works have shaped a lot of Neo Arcadia’s identity, mood and structure. Intertwining these inspirational works with our unique setting and gameplay is what creates the uniqueness of Furyball.
Happy 10th anniversary to the GOATs!
I remember it took me a full day to beat the Jailer😭
Once the game has a grip on you, you just flow with the beat, it's incredible.
Furi is a big source of inspiration for us as well!
We even have the chance to work with Toxic Avenger ;)
⚽💥 Furyball is kind of like France vs. Paraguay...
It reminded us of a boss concept for a brutal soccer gang from the pre-production phase...
Well, ours thinks red cards are rewards...
Can you guess who inspired the design?
Furyball is a love letter to Grindhouse cinema & pulp 70s.
Rollerball + Planet Terror × The Warriors.
Excessive violence, retrofuturism, scratched film, blood, dust, and over-the-top action.
We wanted to make something dirty, excesive and cool.
Got any hidden gem of the genre we should watch?
#gamedev #indiedev #Furyball