Pablo López has made this realistic, sharp-looking Tomahawk, in this article, he talks about, goals, software, ref, blockout, modelling workflow, UVing, baking, texturing, rendering & lighting.
https://t.co/eh1ewgqYvf
@Substance3D@marmosetco#GamesArtist#3DArt#PropArt#3D
Pablo López has made this realistic, sharp-looking Tomahawk, in this article, he talks about, goals, software, ref, blockout, modelling workflow, UVing, baking, texturing, rendering & lighting.
https://t.co/eh1ewgqYvf
@Substance3D@marmosetco#GamesArtist#3DArt#PropArt#3D