@MrHubbin Hey! Happy to hear you enjoyed the game. Unfortunately no, the game is going to be re-structured in a way which makes it impossible to preserve demo progress
Futa Slug EX development update - more work on the character creator!
New outfits + male character support!
If there are any options or outfits you would like to see, feel free to reply to this post with your suggestion.
Announcement: I will be collaborating with the developers of the game FUTA FUCKS FEMBOYS! For those who haven't heard of it, this is an awesome game with voice acting, a card battle system, and sexy futa characters! It has a demo which is playable on steam now!
We are going to be doing a joint content promotion! Their character Leia will be playable in my game on release, while Serphina from Futa Slug EX will have a special quest in FUTA FUCKS FEMBOYS.
Wishlist FFF here:
https://t.co/SwVjerd9LP
@HornyCapybaraSt #FFF #Futanari #FutaSlugEX
STRETCH GOALS ANNOUNCEMENT:
- Futa Slug EX will have a futanari protagonist (this is a replacement for the original male MC)
- Game releases on the 24th of August this year
- I will be posting development updates to Twitter and Discord
Full Details:
We've reached the end date for the stretch goals - the final wishlist number is 27K. This isn't quite 30k, but it's pretty close and 80% of the audience would rather play as a futanari. So I will be updating the game to have a futanari MC. No further major modifications to the project scope will be made. This is what the full game will include:
- Futanari protagonist
- Endless mode
- 9 areas with unique enemies
- 9 bosses that you can collect and use as part of your team
- 12 girl teams (3 girls per team) + the next fest bonus team (Blood)
- 12 puzzles
- 18 boss lewds
- 12 animated sex scenes
The game is going to have a $10 USD base price, with localized pricing for regions outside the US. There will be a small launch discount, likely 10%, but no promises yet. (edit: initially I attached a list of possible prices in other countries, but after feedback it is clear these prices were a little optimistic. I will re-visit this pricing table and post it when it is ready)
The game will release this year on August 24 (PST). This is several months later then originally intended, but I have to pad the schedule to make up for the extra work these bonus features and other promised enhancements have created. I would rather set a realistic deadline then make the timeline too short and have to announce delays later.
Regarding the community translation process: I want to get this up and running before the initial release, but it will depend on how fast I am able to complete the base features of the game. I will keep you all up to date as things play out.
Finally, I will be posting weekly development updates on Discord and Twitter. Depending on how busy things get, I may skip some updates. Developing the game will take priority to making content about developing the game. I will post the first update around the end of this week.
I have put out a small patch in response to feedback received over the last couple days. It mainly fixes translation errors, but also adds a new mod to boost the probability of Blood girls spawning. Thank you to the community for providing the updated translations included in this patch.
If you are playing the game in a language other then English the localization quality is still going to be quite bad, as this patch only addresses a few key terms in a select handful of languages. As the game gets closer to release I am going to look into creating a process for contributing community translations of the game. If you would like to contribute:
1. Firstly, thank you, your help is much appreciated!
2. Keep an eye out for the announcement on Steam/Discord/Twitter in a couple of months.
Patch Notes:
- Improved Russian translation of the mission planner screen. Thank you to andre32r from the steam forums for providing the correct terms
- In the Polish translation, the word for "Polish" was unintentionally translated as "to polish something" rather then the actual name of the language. While this was both humorous and representative of the quality of the rest of the translation, it has become a recurring point of feedback, so I have fixed it in this patch
- Improvements to the Japanese translation based on feedback from @tamaki.w and @itokahiro in the Discord.
- There is now a mod to boost the probability of Blood type girls spawning in the Shop
- Minor improvements to the Akiko character sprite
- The Akiko skill tree node was using the wrong graphic. This has been corrected
@KazamiYuukaaaa I am happy to hear you enjoyed the game, thank you for offering to help out with the translation! If you join the Discord server I have a channel where you can sign up to help out with the translation once I have the process set up.
Futa SLUG EX, a futa collecting survivor-like with procedural dungeons is coming later this year. Wishlist the game or join our discord for updates! Links in comments.