This game adores giving you things for free. Been E3'ing every single character, and saving my monthly dupes as well. You really just get this much from playing.
It really is silly how people try to besmirch live-service stories by complaining that 4 hours isn't enough, when most people would consider that overly indulgent.
4 Hours is sufficiently adequate to introduce and resolve a new singular story arc or chapter.
Wuwa/Morimens
3.1
Recent 3.1 realization, people are critiquing Live Service storytelling for MMOs, Gacha, and other such games for rather petty reasons.
The complaint of 'it's only 4 hours, how do you expect me to care about this new story arc' is quite silly when you break that time down.
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4 hours worth of storytelling is nowhere near as weak as people make it out to be at the end of the day. 4 hours of a JRPG or a single player video game also don't tend to focus on one singular character, or one singular 'chapter'. Only considerably longer games do that.
Give people a good greeting.
Don't give up.
Sleep well, eat well.
If you're troubled, talk to someone!
You're likely to succeed if you try.
Don't push yourself, and make sure you're happy as well.
Long live the Yuusha Club!
It is no exaggeration to say that *Yuuki Yuuna Wa Yuusha De Aru: Yuusha No Shou, Episode 6; I Am Happy For You Are With Me* is one of my favorite episodes of any show of all time. I've seen it three times now, and each time my eyes grow wet with a complex myriad of emotion. 1/2