Changed the way the animator blends animations, also added a few more locomotion animations. Think it looks smoother and less stiff. #unity3d#Unity#devlog#blender
@BenjaminAC25933 Yeah, the actual collision is just a slope. The feet IK ignores the slope collision and only detects the stair collision. This type of thing is nice for small increases in elevation like rocks, steps, etcโฆ ๐