@BecomingCaptain Doesn't always apply but I think a first step could be to design your game to be as understandable as possible without ANY language. How much can be conveyed with just symbols and numbers? That will help your users now and your localization in future.
@BecomingCaptain - Just because an update to a game doesn't benefit you doesn't mean it wasn't worth adding
- The visuals or "smoothness" rarely tells the full story of how a game really plays
- Going multi platform is not a switch you flick, it's a serious dedication of resources
@FireTotemGames No suggestions today but I love your little Spidey - one of the best demos to come out this year, can't wait for the full release โค๏ธ