@ayemnut Kodda AI kullanımı anlayabilecek kimse var mı ki? Oyun düzgün çalışıp, yaratıcı ve eğlenceli olduktan sonra gerçekten satmaz mı AI disclosure olsa mesela? AI arta karşı olabilmeyi anlıyorum da genel tutum garip geliyor, yanlış şeye odak gibi.
@semihdev Kodla asset için AI kullanımını ayırmak lazım bence. Kodda gördüğüm kadarıyla karşı olan sayısı çok aza düşmüş durumda ama genelde ikisi aynı gibi anılıyor.
@bigbropatchwork Dude while it is being said that this is inevitable, I keep seeing these copies and it sucks. Like why would you clone something if you aren’t going to add anything meaningful
@Blade_of_Wiz Looking like Hades isn’t a problem but I think some components look a bit too copied. If the mechanics are there and there is a unique take, the art and design could’ve been tweaked a bit more right?
@AIandDesign Oooh nice to have a group of like minded people. Even though everyone might not agree on how AI is used, its good to share resources and encourage learning.
@valigo Heres one well known and one underrated from me. Genshin Impact has some wonderful OSTs in different genre. The Professor Layton Series also has some very good ones, very underrated imo
@GRdotGIF What a fun idea. I always wonder when I see games like this, how do you design the levels? It’s hard enough to solve but how do you come up with the problem first 😅