Curse of Resthaven arrives October 29.
GameCoder Studios supported the project through QA and porting, helping bring its dark mystery to players across platforms while keeping the experience stable, polished, and ready for release. The secrets are waiting. https://t.co/kiTpyHgtTn
The Bwoking Dead: Reanimated: Survive the infected or become one.
Our team at GameCoder Studios continues to support Super Animal Royale behind the scenes with console porting and integrating native Discord features for PlayStation and Xbox.
https://t.co/kiTpyHfW3P
On this Programmer's Day, we recognize GameCoder Studios' engineering team—Technical Art, Gameplay, UI, Porting, Unity/Unreal Generalists, etc—who transform logic and performance into playable experiences.
Thanks to every member of our programming team https://t.co/kiTpyHgtTn
SpeedRunners 2: King of Speed is officially out today.
GameCoder Studios supported the engineering behind the experience, from controller and Joy-Con integration to crossplay matchmaking, achievements, save systems, and performance optimization for 60 FPS on Nintendo Switch.
The wait is almost over. SpeedRunners 2: King of Speed launches tomorrow, September 3!
Different platforms, different requirements, one consistent experience.
Explore our engineering expertise and how we help studios navigate the challenges: https://t.co/kiTpyHgtTn
#Gamescom2026
GameCoder Studios is at Gamescom!
We’re in Cologne to explore new projects, collaborations, and strategic partnerships
If you’re attending and looking for a top-tier technical partner, let’s schedule a meeting via MeetToMatch or by [email protected]!
From playful assets to full environments, our team helped shape a world where every detail adds to the action.
Get ready to jump in on tomorrow, July 30.
Explore more about our work and how we bring games to life on our website: https://t.co/zbFz5uGFkV
Sponge Break launches 🚨 TOMORROW 🚨
Here's a handy map to plan accordingly!
Find your favorite plunger-hook, then wishlist and follow today on Steam to be notified the moment the game goes live: https://t.co/W8qzvjaWiq
The countdown has begun ⏳
Our team contributed to 2D and 3D asset production, environment creation, UI design and VFX, helping shape a dynamic and playful world filled with personality from collectible items to interactive elements across the game.
Don’t miss what’s coming next
#ScreenshotSaturday!
We’re making 🛟SPONGE BREAK🛟 a chaotic 1-4 player co-op rafting adventure. You're a sponge, on a fragile raft with up to three friends, armed with plunger grappling hooks - on a river that's actively trying to end you. https://t.co/mX39IiZz68
#gamedev #playtest #Steam
🥅 Win this! 🥅
We made a ⚽️ball lifebuoy for the SPONGE BREAK playtest! Let’s have some fun before kick off today, France vs. England.
Winners will receive the in-game item via DM.
1. Follow @BalorGamesGG
2. Follow @goosebytegames
3. Reply here with your prediction - France vs. England
4. Entries close at kickoff!
🛟 Happy #WishlistWednesday 🛟
If a chaotic co-op adventure that includes rafting, dangerous puzzles, punching friends, plungers doubling as grappling hooks, and exploding rats seems like your vibe -- we'd love your support!
🌊 Wishlist SPONGE BREAK: https://t.co/t7YsHMwEX5
We're 1 week in to our Sponge Break playtest!
To celebrate, we're hosting three contests where you can win a ✨GOLDEN PLUNGER✨ cosmetic -and- a ��GAME KEY🔥 on release.
Join Discord to enter: https://t.co/1q1WX1Gf2R
(Contests run through July 28)
At GameCoder Studios, we’ve been deeply involved in Sponge Break, delivering a visually striking experience driven by our Art team (2D, 3D, VFX, Animation, UI).
Be among the first to experience it, the playtest also features community contests; https://t.co/5JLllv7bZv
Our first Sponge Break playtest update is live!
🎩 New cosmetic hats
🎮 Basic Steam Input support
🌍 Chinese + Portuguese localization
🐛 Ton of fixes (and more)
Read the full patch notes below 👇
And TYSM for your feedback and reports!
https://t.co/KcTZLGSKcJ
We’re proud to have collaborating across key art disciplines including UI, 3D, environments, VFX. Stay tuned, more to come soon!
Watch the trailer and explore the game. Playtest: https://t.co/5JLllv7bZv
This is GameCoder Studios in 2026.
Over 14 years, we've co-developed, ported, and shipped 60+ titles alongside international publishers across PC, Mobiles, PlayStation, Xbox, and Nintendo Switch.
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🌐 https://t.co/zbFz5uGFkV
Job Opportunity | 3D Artist (Project - Based)
We're looking for a talented and experienced 3D Artist, responsible for creating, modifying and optimizing high-quality 3D assets for Unity
Apply here: https://t.co/kWX5HuqjPi