Yesterday marked 3000 days since the first @SyntyStudios POLYGON pack launched.
So, as a love letter to the assets and a tribute, we made a video. Featuring our 3000 favourite assets. So to speak.
https://t.co/BDvGha79IG
We've officially kicked off the #indieexpedition today.
There's a whole group of people getting started on their planning and getting ready to launch their very own indie game this year.
Not too late to join in. 😃
Have you always wanted to publish an #indiegame ?
Well, come join in and launch one this year along with your friends.
Announcing the GameDevBits Indie Expedition.
https://t.co/XHmDQbP4sV
A year long workshop to help and support you in getting a game out the door.
Have you always wanted to publish an #indiegame ?
Well, come join in and launch one this year along with your friends.
Announcing the GameDevBits Indie Expedition.
https://t.co/XHmDQbP4sV
A year long workshop to help and support you in getting a game out the door.
To celebrate the @SyntyStudios game jame kicking off today I've built a free starter kit.
https://t.co/tKOiiyt8Ru
TimpsPlate is a simple kickstart with functional menus for the main menu, and pause menu so you can have a functional build in no time.
This is not cool @UModeler. I've been a big supporter for a long time.
You launched Umodeler X as a free tool with paid features coming later. You explicitly said it covered commercial use.
And today you have changed the license terms to forbid commercial use on Umodeler Basic.
@sirashe_ Every time.
I did my earliest programming in PHP, and when I moved to C# I got it wrong a lot.
So I switched to Bolt (Now Unity Visual scripting) so I could learn the process, without failing on syntax.
Cant make a typo dragging and dropping!
@sirashe_ It does. Ultimately you're learning HOW to code. Hence doing multiples close together.
And then you learn the syntax (which is easier to remember and look up etc).
@PikminMan He's been disappointing for a long time.
For the Two Towers it was barely mocap data for the arms, legs and torso. The face was entirely hand animated, along with the hands, feet, and a lot of his movements were changed to suit the scene. The team gets less credit than he does.
Our good friends at Synty have kicked off with another epic Humble Bundle.
https://t.co/klbVRsf7sF
Over a thousand dollars of value included, 23 packs. Redeemable on the Synty Store.
@AdamGoodrich@ProcWorlds It's looking so so good Adam.
I so hope there's an indie/creator tier for pricing. Would love to learn the ropes and make videos about it!
@TheCoryAllen@SyntyStudios It's what Synty called their new modular system introduced with POLYGON Shops.
I did a breakdown here: https://t.co/xAtxRH0Dqs