I'm, David I like anime, collecting TCG, and collectables and sharing different projects. I also edit for my friend's channel.
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The next boss battle is against Elder Jinchi, the Chapter 1 secret area boss. To access this area, ring three bells in Chapter 1; this will teleport you to a new area where our boss awaits.
I really enjoyed this boss's attacks. I thought they were pretty cool. I also enjoyed the boss's design; they have great teeth for being over two hundred years old.
In this fight, I found that the classic circle and square helped a lot, and I also used transformations and Imbolize to defeat this boss. To unlock the game's secret boss, you need to defeat the secret bosses in each chapter.
If you are having any problems defeating this boss, check out the video.
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Happy Screenshot Saturday! I start work at a new job tomorrow; however, I wanted to upload the thread before I forget, so share your creations, update me on how your week is going, and share any news. I can't wait to see them. #screenshotsaturday#indiegames#indiedev#gamedev #gamedevs #IndieDevs #gaming #Pixelart #IndieGameDev #gamedeveloper #art #voiceover #voiceacting #voiceactor #ArtistOnTwitter #ArtistOnX
Here is the boss battle against Whiteclad Noble. This was a pretty cool fight. It caught us off guard, as we didn't rest before the boss. We were glad the boss had a second health bar, which I think catches a lot of people off guard.
We defeated the Whiteclad Noble the first time and started our journey of defeating bosses while wearing the money armour (Folk Opera set). I will say immobilise, and especially the transformations, make the boss fight quite easy, as you realise using the transformation is very abuseable.
If you are having problems with this boss, check out the video below.
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I have reached Platinum 35 in Ratchet and Clank 2016 and added another Ratchet and Clank Platinum to the list. I thought this Ratchet and Clank was pretty fun. I will say if you haven't seen the Ratchet and Clank movie, this game is going to seem strange, especially if you have only played the original Ratchet and Clank, because the movie is a retelling of the first game, with a lot of changes, and the game is a retelling of the movie from Quark's point of view.
I will say I honestly preferred, story-wise, how more serious the original game was; I didn't mind that they incorporated Dr Nefarious into the franchise from the beginning rather than introducing them from the third game.
Gameplay-wise, it's fun. I may prefer the story in the original game, but the gameplay is far better here than in the original. I liked that they added new weapons, but it is a shame they didn't include all the weapons from the original. It feels like they selected a load of fan favourites from the series, which I don't hate.
I liked that they incorporated the Raritanium so you can upgrade your weapons. I thought the collecting of cards was interesting, and it adds more to do while running through the game on New Game Plus for the Platinum.
I thought the Platinum was nice and easy to achieve; you'll have to challenge mode a couple of times, but it felt highly achievable, especially compared to the original on the PS3 HD Collection, which is very buggy and difficult to platinum.
I would rate the game an 80/100; it's a fun Ratchet and Clank episode. However, since the game retells a film, I can see it being off-putting for some people. Still, I highly recommend playing it, as the gameplay is incredibly fun.
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Here is the boss battle against Lingxuzi. I was happy the next boss we faced wasn't a humanoid type. This wasn't a bad boss fight; it was pretty easy, and I defeated it on the first attempt. Immobilise makes this fight pretty easy; check out the video if you're having problems.
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I have reached Platinum 34 in Sekiro: Shadows Die Twice. I hadn't played all the way through the game before; however, this is one of Connor's favourite games, so we'll play through it.
What I found excellent was that going for the platinum meant going for the game's true ending. I thought the combat was fantastic; the rhythm-style combat is especially fun, as it lets you perfectly defeat bosses through the parry/execution system.
I thought exploring the world was excellent; I really enjoyed using the grappling hook to travel around the terrain. I thought coming across all the bosses across the map was always fun. The prosthetic was fantastic; I really enjoyed finding gadgets to improve your gameplay and make it easier against bosses.
I like the different skill trees you could unlock to improve your character; story bosses were very cool. I found each main boss had a different gimmick. I thought Demon of Hatred and Isshin, the Sword Saint, were very difficult to fight but very rewarding once you defeat them.
The gauntlet mode they created was awesome and very challenging to complete; if you want a challenge, I highly recommend it. I think this is one of the best games FromSoftware has created; I wish they would use this gameplay mechanic more in future titles. If you haven't, I highly recommend playing this game; the platinum is definitely worth going through. You'll have to play through the game multiple times, but it's fun enough to replay.
That is why I will have to rate the game a 96/100; if you haven't played, go out and play it, and now I look forward to a sequel, perhaps a different time period or location.
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I missed Wednesday's thread as I was working yesterday; however, the thread goes on. I look forward to hearing about your week and seeing your updates. Tell me what you have been working on and what you are looking forward to. #wishlistwednesday#indiegame#indiegames#indiedev #gamedev #gamedevs #IndieDevs #gaming #Pixelart #IndieGameDev #gamedeveloper #art #voiceover #voiceacting #voiceactor #ArtistOnTwitter
@GameDevDavid319 This week: shipped build 110 of PADEL 01 (free VR padel on Quest 3/3S) with a new court and better physics. Now working on mocap bot animations and a Spanish translation. Looking forward to getting online multiplayer in! https://t.co/vKRYLa9IMO
Connor and I started playing Black Myth: Wukong, so I decided to upload the boss battles as we work toward platinum. The first boss that I am uploading is Guangzhi. He wasn't a bad boss; it only took me one attempt to beat him after the video cut, since I didn't have enough space to record, so I couldn't fight him the first time.
So far the combat is pretty lacklustre; I'm finding circle and square get you through every boss fight, but I will talk more in depth as we go through boss battles. Guangzhi was the bog-standard humanoid design; I hope not every boss is just a humanoid with a face or fur added.
I thought the fire attack was cool; other than that, it was a very easy boss. I also like the transformation it unlocked. I used that until late game.
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@GameDevDavid319 Great week here! Wrapped up #Blocktober by finishing a new city track with a crane holding up a skybridge (not in the demo yet). Meanwhile, hereโs the start launch on Hop Hop Depot ๐๏ธ Mega Super Racer, free browser demo: https://t.co/Wpt0mkh4Z7
@GameDevDavid319 Thanks for the invitation, David! ๐พ ACE โ Tennis is Life pairs arcade tennis with a comic story voiced in English and German.
Wishlist for Q1 2027: https://t.co/sVGUSf5xVq
Here's Victoria's comeback in our English trailer.