What is GameFund?
GameFund is the first launchpad built specifically for game developers: Steam, Roblox, indie, all of them.
For over 20 years, smaller developers have been getting squeezed. You ship something great, Valve takes 30%, marketing is expensive, community growth is difficult, and funding the next project becomes almost impossible.
GameFund changes that.
GameFund is not going anywhere, we are here for the longhaul
1/ Our plan to grow GameFund is simple. We don't chase the chart. We build the engine that feeds it…
2/ Step one: bring the developers. Steam, Roblox, and https://t.co/GJYry0SsXQ are all supported. A dev verifies their game, claims their token, and 100% of trading fees go straight to their wallet. No middlemen, no delayed payouts…
3/ Step two: help the community find them. Scout is live. Anyone can surface games with a large audience and no funding, then reach the developer in one click…
4/ Step three: verify the real ones. Owned and endorsed games get the Official badge, so traders know what's authentic…
5/ Step four: close the loop. Every token's volume generates fees, and those fees fund the $GAMEFUND buyback and burn on-chain. More developers, more volume, more burns…
6/ That is the flywheel. More games on GameFund, more eyes on GameFund, more fuel for $GAMEFUND. We keep building…
The hardest part of being a small game dev was never the building. It was surviving the middlemen between you and the people who love your game.
Platform cuts. Delayed payouts. Gatekept funding.
GameFund removes the layer in between. Verified devs, real on-chain fees, paid out instantly…
Its official! There are confirmed reports that Roblox has throttled the Brainrot games on Roblox from Home page recommendations!
We were told recently that this would be happening but we weren’t expecting to be so soon!
Now it’s up for the community to decide.. is this justified or should Roblox revert this change to their algorithm?
Source: @MedoDeveloper1
#Roblox #RobloxDev #RbxDev #RbxUGC
This is how we will build @GameFundSol by onboarding the right game devs onchain so that they get the support they rightfully deserve.
That is what we're working on at this very moment, these things take time.
One by one
We are here for the long haul, not hours, days, weeks..
With every game dev that we onboard we expand our horizon to support more devs. One by one, every game dev we onboard is a dream that we help achieve
Valve takes 30% of every sale on Steam.
🧵
The flywheel is now fully operational, 80% of the platform fees from the launched tokens go directly to buying back and burning $GAMEFUND.
First automated buyback has been completed.
Our next game developer onboarded is @WizardiaTheGame ! He is an indie game dev from https://t.co/GJYry0SsXQ, our first ever indie game developer. One of the many devs we have been in contact with, supporting them, keeping their dreams alive, as that is our mission.
Making sure all game devs have the support needed to deliver their dreams.
Much more coming.
For those who don't know, I'm an indie game developer working on Wizardia.
I'm a student who loves building games in my free time. I've always been fascinated by fantasy worlds, wizards, dungeons, and dark magic, so I decided to create one of my own.
Our Core focus, as said in previous tweets, will be onboarding, rather than continuous platform optimization, that is the most important aspect of GameFund.
With that being said, we are onboarding our first Indie Game developer today. Step by step, one day we hope to reach a number of game devs in the 1000s !
Scout CRM update complete, we now index up to 5000 games, meaning you can search and filter by activity on our web for specific games. Our CRM also automatically scrapes social links of a game developer, removing the hassle of having to find the socials yourself
Big step forward this week.
We're excited to announce that we've contacted and onboarded two game developers to GameFund, one indie developer from https://t.co/GJYry0RV8i and another developer from Steam. This marks another milestone in our mission to help creators secure the support they need to keep building.
As more developers join the platform, it will help further fuel our integrated flywheel
Forking our contract takes little time. Forking the system around it doesn't… we discover the games, verify the devs (Steam, Roblox, itch), spotlight their work, and support them through Firestarter. Every step makes the next one easier
Slowly but surely building the moat.
We are very excited for the journey of what's coming, one by one we will onboard and give the support game developers have been needing for years.
We are in talks with a few more game developers, one of them is an indie game dev, it will be our first indie game dev on GameFund !
More to come
Introducing the $GAMEFUND token utility
Buyback and Burn flywheel:
- Every trade on GameFund carries a 2% fee, split 50/50: 1% to the game's developer, 1% to the platform
- 80% of the platform's 1% will automatically buy back and burn $GAMEFUND on the open market
- The team keeps just 0.2% of every trade, the rest of the platform fee fuels the Buyback and Burn
- Every buy and burn settles on-chain, verifiable on Solscan
The more GameFund is used, the more $GAMEFUND is bought and burned. Long-term purpose is the goal.
Many more updates and utilities to come.
This is a small step in that direction
Introducing the $GAMEFUND token utility
Buyback and Burn flywheel:
- Every trade on GameFund carries a 2% fee, split 50/50: 1% to the game's developer, 1% to the platform
- 80% of the platform's 1% will automatically buy back and burn $GAMEFUND on the open market
- The team keeps just 0.2% of every trade, the rest of the platform fee fuels the Buyback and Burn
- Every buy and burn settles on-chain, verifiable on Solscan
The more GameFund is used, the more $GAMEFUND is bought and burned. Long-term purpose is the goal.
Many more updates and utilities to come.
This is a small step in that direction
Complete, we now offer full support for indie game developers.
You may link any game from https://t.co/oUIMZ5Ko23, and game devs can simply sign in with their account and claim directly.
https://t.co/KQhDAbRxLU
After many requests, we will be officially adding support for indie game developers as well.
Platforms such as https://t.co/oUIMZ5Ko23 would be able to simply sign in with their account to claim. Same process as Roblox and Steam.
More details TBA