It's been a while since we've shared new updates on Screenshot Saturday. The reason is that at the beginning of autumn, we encountered critical issues with the save and dialogue systems, which we rushed to fix. As you can see, the fixes took longer than expected, and the entire backend of these systems had to be almost completely rewritten from scratch. Now, everything works as it should.
Taking this opportunity and the proximity of a significant date, we want to wish everyone a Happy New Year 2025 and share a small piece of festive artwork with you. As for us, there's no rest in sight during these holidays—we need to finalize the integration of the new systems with the existing parts of the game and, at last, present the public demo.
We wish each of you smoother development processes and faster progress through the critical stages of your projects!
https://t.co/vH7CTxn1A7
#screenshotsaturday #indiedeveloper #indiegamedev #gamedev #gameDeveloper
@Game_Dev_Feed https://t.co/jeTTNHLbxb Take a look at this! It's Rustforge - a colony automation game. Just added a power mechanic to the game! #ScreenshotSaturday
@Game_Dev_Feed For some reason this is a screenshot I've rarely posted from the game, even though it's a rather important one in terms of what happens here...
https://t.co/jb2IjgEkuR
#ShowMeSunday