Games: Research and Practice offers a lighthouse for games research: a central reference point that defines the state of the art on games and playable media.
Delighted the be sharing this tiny write-up I did for @GamesACM on my flavor of visibility buffer rendering with dynamic geometry! 🥳🤩🙏
https://t.co/LeBnni6O7R
📯 CFP: Ethical Games, submission deadline Sep 8 📯
Submit to our online conference + journal special issue with @GamesACM.
We accept abstract-based presentation + full paper submissions on the ethics of game design and development.
Full details: https://t.co/utKZZcKrIX
Check out "Games Futures I," a collection of short opinion pieces by industry and research veterans and new voices envisioning possible futures for #games, curated by @GamesACM EiC @dingstweets , @farpeek , @DrKowert , and @thebradking : https://t.co/5J37hoc6e3
#computing
Happy #PubDay to the inaugural issue of ACM Games! A lighthouse for games research, the journal will showcase major contributions to #games & playable #media and give a forum to new and underrepresented voices and phenomena. Check it out today: https://t.co/8GILX80pR9
Please join us at @Official_GDC as we launch your new @TheOfficialACM Games: Research and Practice journal and magazine for all video game developers and researchers https://t.co/90Fp3ZCOL6. Sign-up for 20th March at 6pm here https://t.co/ZgZLQ5rTe4. Thx @Activision@etcpress
What are the important trends in #digital#gaming?🎮
In the latest #PeopleofACM profile, we interview @dingstweets, a Professor at @imperialdyson and Co EiC of the new publication "ACM Games: Research and Practice."
Read the full interview here: https://t.co/1kLi1dZgYl
#ACMGames is open for submissions! Games – Research & Practice from @TheOfficialACM and @ETCPress focuses on peer-reviewed articles with diversity bringing industry and academia together https://t.co/90Fp3ZTRN6 Press release https://t.co/D1N0LuulH1