@CJewatori Its a term used for pixel art when the scaling of one pixel is larger or smaller than another. Basically just spriting inconsistencies. Most prominent in other games like undertale
@purpl3cor3z i mean alot of its sprite atlases are specifically made in pixel programs and anything not rendered in sprite form is ran through a pixel filter anyway
@petscopfan355 Alot, notably rendered sprites with math rather than predrawn ones (like slugcat tail or vulture wings). aswell as the fact that alot of sprites will rotate or scale while still not looking out of place (FP's halo, slugcat eyes, hell all of the iterator arm sprites)