Touch'em-Up for #protober day 16. A shoot'em-up where the only way to shoot is to get close to enemy bullets, but don't get too close!
Made in about a day using @HaxeFlixel#devtober#gamedev#indiedev
@TylerGlaiel https://t.co/tjxlQELmSL
Yeah, this seems like a terrible way to get people familiarized with a new console, and a decent way to show nitty gritty to the hardcore fanboys or tech enthusiasts
@TylerGlaiel It's not really a tutorial, though. It's just a nerdy in-depth look at the inner workings, and most people probably wouldn't enjoy it. There's a part where they explain how the rumble mechanism works
Thank you for creating one of my favourite childhood shows.
I joined a reanimation collab for one of my favourite episodes years ago. David, your contribution will never be forgotten.
https://t.co/MmeG14JpHo
#CourageTheCowardlyDog#DavidSteven#CartoonNetwork#RestinPiece
Hey guys, a good friend of mine is going through a rough time so I've gone ahead and made a gofundme to try and help! Please check it out and share!
https://t.co/gDoQoVBADt
@larsiusprime People tend to praise the docs and demos, first and foremost. Another thing people say a lot is that it's something you can jump right into and crank out something cool, really fast
SURE, we announced AVGN 8-bit two weeks ago, BUT here's ANOTHER new game from us at @Retroware ๐ฅ We're teaming up with @ZenoviaLLC (Steel Assault) to publish NEON INFERNO ๐ฎ Homies, DM me for an early access code (Demo launches Monday)