🔴 Tsurune: The Linking Shot is an great sequel that builds on S1's cast & ideas - but what is a 'great' sequel Let's talk about the evolution of the anime's writing and direction!
Tsurune - How To Sequel
Watch 🍃➡️ https://t.co/gcl87bi3S9
Listen 🏹➡️ https://t.co/V2PZdg4jH7
Five eps into Nippon Sangoku and I love how hard it leans into it's illustrative, if not manga-like design work/animation direction. When optics & deception are the name of the game, all the line work goes a long way in telling us how they feel or what they're seeking to achieve.
Kevin Penkin and the music crew are absolutely smashing it to the point where I get a little distracted and have to rewind a little
Not to be a main character but this is a very me-core anime - a talkative 'historical' drama set in Japan with cool direction. Give it a try!
Watched #04 & #05 and the best way I can describe this show is like a grand-strategy game, but a show. Things like the narrator knowing how events play out or how what would be big events in the moment (ie. coups) are jigsaw pieces within a wider timeline give it that 4X vibe.
From the animated trailer of "Monsters We Make" vol.3 (CoryxKenshin's comics).
Directed by Mattis Dovier at Les Monstres studio (France).
>> https://t.co/GsPtJKjehN
I was plugging away at Director's Cut for a few months in anticipation for the PC port (I had only played the original 2019 version) and it's still such a fascinating experience.
📝Mongolia IRL Research!
Executive Director Naoko Yamada shares her thoughts during the anime team's research trip in Mongolia!
✨ TV anime Jaadugar: A Witch in Mongolia begins July 2026!
#Jaadugar#AWitchInMongolia
realism isn't bad - but i want to be able to look back and see how people view elements of our reality from their own heads, not what a model almalgamated the real world to be like. through this we get an insight into the artists themselves - it's what people dub as 'soul' in art
some of the DLSS 5 response has shown me that a lot of people don't really care about how the composition of lighting, colour, etc. is meant to make you feel and the intention/thought that goes into that - it's just about achieving this idealised 'fidelity' no matter the cost
'but it looks better' - i don't care. perhaps the most precious thing about art is seeing how humans push the limits of their imagination to realise their thoughts into something material. i don't want an inference, i want to see what they produced, no matter the quality of it.