We’re in orbit! And just made European history: This is the first time a privately developed rocket reached orbit from continental Europe; and a testament to the dedication, expertise, and teamwork of everyone involved.
Mission ‘Onward and Upward’ will be broadcast live on YouTube: https://t.co/xLSff7CcH4
The livestream will start at approximately:
NET 21 Jan
T-01h00min
8:00pm CET
7:00pm UTC
2:00pm ET
Status updates will be shared throughout launch day. Stay tuned!
We're bringing progress and ambition back to Europe: Spectrum’s stages for Flight 2 have arrived at our launch pad at @AndoyaSpace , gearing up for pre-flight testing.
It’s time to take your first steps into the World of Digimon.
The Demo for Digimon Story Time Stranger is available now on PS5, Xbox, and Steam!
Game progress will carry over from the demo, so try it out today!
Pre-order today: https://t.co/9j9UXB5mi3
This is actually insane.
ALL of game dev is ITERATIVE. The idea that NINTENDO has somehow been some golden child company and ONLY used mechanics they came up with (and didn't iterate off others) is insane.
What a disgusting and corporate direction to take gaming. Shame on them.
Heads up, Agent - looks like there's something going on in Shinjuku. Ready to go check it out?
The Digimon Story #TimeStranger demo will be available soon, on September 10/11.
View of Starship landing burn and splashdown on Flight 10, made possible by SpaceX’s recovery team. Starship made it through reentry with intentionally missing tiles, completed maneuvers to intentionally stress its flaps, had visible damage to its aft skirt and flaps, and still executed a flip and landing burn that placed it approximately 3 meters from its targeted splashdown point
You’ve somehow been sent back in time 8 years… but the situation here is critical. I’m counting on you, Agent!
Travel across time and parallel worlds in this turn-based RPG when Digimon Story #TimeStranger releases Oct 3rd, 2025.
More information: https://t.co/cfGB2XrQKA