@Aramori_ You have every right to be frustrated and throw shade. That guy sounded so insufferable. He honestly sounds like the classic thrower in ranked. Even plays a thrower character.
@MarvelRivals Skin look amazing, but.....either your social media team, marketing team, or whoever makes the trailers are seriously doing a horrible job lately. Maybe all of those teams are struggling!
@Superdude_01 Sure, take away the balloon system so they could just sell the skin full price anyways. Istg you people that complain about this "gacha" system are smooth brained.
@miawtessa It's needed. Im sick and tired of highlighting dps, someone third picking Wanda, SG, or Spidey and feeding hard all while I was the one who compromised and flexed to either 2nd tank or 2nd healer.
Fred Rogers met with a child psychologist every week for 22 years to build his show. She shaped everything: every script, prop, and song. The whole point was to give a child's nervous system time to slow down. In 1984, a single regulatory decision ended all of it.
The psychologist was Dr. Margaret McFarland, who co-founded the Arsenal Family and Children's Center alongside Benjamin Spock and Erik Erikson. She and Rogers understood that the prefrontal cortex in children, the part of the brain that controls impulse, emotion, and attention, takes decades to fully develop. At the start of every episode, Rogers tied his sneakers and changed his sweater while children settled in. Those pauses were intentional, designed to help a child's nervous system shift into a calmer, more focused state.
What ended it had nothing to do with child development science. In 1984, Reagan's FCC chairman Mark Fowler abolished the advertising limits that had protected children's programming from commercial pressure. Toy companies moved within months. Between 1984 and 1985, cartoons tied to toy lines increased by 300%, from a handful of shows to more than 40 animated series. In almost every case, the toy was designed first. The cartoon was built to sell it.
Researchers later put numbers to what parents were already noticing. A 2011 study in Pediatrics from the University of Virginia tested 60 four-year-olds across three groups: one watching SpongeBob, which cuts scene every 11 seconds; one watching a slow PBS show, which cuts scene every 34 seconds; and one drawing. Nine minutes later, all three took tests on attention, impulse control, short-term memory, and problem-solving. The SpongeBob group scored significantly worse across every measure.
In the 1970s, children began watching television around age 4. Research from pediatrician Dimitri Christakis found that by 2009, the average age of first screen exposure had dropped to 4 months, as the content got faster and the audience got younger. Researchers separately found that each additional hour of daily screen time at ages 1 or 3 raised the risk of attention problems at age 7 by 9%.
@P1ckNRoll We are living in the era where all people do now is bch and complain 24/7 because they need to take their frustrations and anger from their real lives out on other people, inanimate objects, video games, etc. It's tiresome and pathetic.