Found a bug related to how Teemo's S2 super detects when to detonate. For some reason this causes the S2 Super to detonate twice and I will note I found easier ways than this to set it up this one just looks more obvious.
#2XKO_bugs
For all the kings. Found an anti-air ground bounce trade combo with Sagat.
On trade against a jump in: 4HPโs first hit causes a ground bounce. You can OS 4HP into 236MP on anti-airs and confirm the trade. Making this route situational but not impractical. #SF6_Sagat
@TampaGamingDojo Back at it again for the month of July with another ๐ฅ lineup of games to test your might in. Special 2v2 Team bracket for vets an newcomers alike details at https://t.co/gXP593ZWIr hope to see everyone there๐ช
@TampaGamingDojo quick promo for the upcoming event tomorrow hope to see a nice turnout for a game we all โค๏ธ
100$ cash prize bonus & good practice for the USF4 side event at CEO link in the comments to sign up
@RetroRevivalFGC
Having grown up with these guys & watching them become a pillar of the Central FL FGC. Nobody keeps the old games alive like they do while still showing love to modern titles. Come check out Retro Revival at the Oviedo Mall! โ details in vid ๐ช
@Patches23X @paladin1019 Replying late, I have the V2 switches. I don't have my hands on the Blazes so I can't confrim if they work with the KO. I think I misunderstood the timeline on the blazes rolling out and got shipped the V2s instead. My bad on mis-informing @paladin1019
Me and @ThatMikeRossGuy LOCK IN our picks for the BEST of the BEST in Street Fighter 6. Might be our spiciest @VersusVortex video yet, and we won't even leave the character select screen.
Watch the full video now! : https://t.co/pw5SM3AllA
2 of the most selfless people ive encountered over my years in the FGC . SS Tier couple who sacrifices alot to keep our local scene active & unified strictly off their love for Fgs & the people who play them . The entire RR crews contributions have been invaluable to our scene.