After filling the game with recolored pets and sand items, players get bored and lose interest. Now, this is the big news? Turning all the weapons in the game into pixels? @ArtixKrieger@BeleenAE@Clarion_AE
After filling the game with recolored pets and sand items, players get bored and lose interest. Now, this is the big news? Turning all the weapons in the game into pixels? @ArtixKrieger@BeleenAE@Clarion_AE
@Clarion_AE Since you're developing this saga with Doomknight... when will players receive the Shadowscythe items... swords, armor... Doomknight-themed pets?
But that didn't change anything... the items are still expensive... you keep the items expensive and the event short-lived... why don't you increase the event's drop rate? There are too many monsters for too few tokens to drop. @ArtixKrieger@Clarion_AE
Hey guys, gonna lower the price and issue Killgore ticket refunds via mail for the difference on the new set for the concert. Missed the mark on this one. Keep an eye on your mail tomorrow. #AQ3D
What is this? These items are extremely expensive to obtain. What's the logical explanation for this? I can only imagine players aging before they can get one of these items. @Clarion_AE@ArtixKrieger@BeleenAE@DageTheEvil
What is this? These items are extremely expensive to obtain. What's the logical explanation for this? I can only imagine players aging before they can get one of these items. @Clarion_AE@ArtixKrieger@BeleenAE@DageTheEvil
We all understand that games shouldn't be too easy... because they lose their appeal... but excessive difficulty, besides discouraging players, kills all the excitement. @Clarion_AE@ArtixKrieger
What is this? These items are extremely expensive to obtain. What's the logical explanation for this? I can only imagine players aging before they can get one of these items. @Clarion_AE@ArtixKrieger@BeleenAE@DageTheEvil
What is this? These items are extremely expensive to obtain. What's the logical explanation for this? I can only imagine players aging before they can get one of these items. @Clarion_AE@ArtixKrieger@BeleenAE@DageTheEvil
The enemies are very repetitive, and AE is now stuck in this fantasy of creating sets of medieval knights... hoping to excite players, but all I see is players getting bored and waiting for the return of the battle concert.
@GodDragonAE I think labelling this drawn-out timesink as a "Saga" (or even "Mini-Saga") is erroneous, at best:
I just can't honestly shoehorn this story into any of the accepted definitions.🤷♀️
https://t.co/qzKakQIILK
This saga is getting boring. It was fun and interesting at the beginning, but now players are stuck in an endless routine of resource gathering... either they buy tokens or they play forever.
Initially, it seemed like a good idea finally a "saga"...or at least that's what we thought. We encountered repetitive levels, where we killed the same enemies (literally) over and over again. Where are the collectible items?Where are the puzzles?Where is the game mechanics?
So. I think it's about time you guys see Mortis. The way I've been writing the DoomWeapons since the Pirate vs Ninja War is that they are entities from the Plane of Darkness that cannot interact in our world directly; they influence others to do their bidding, and one of their main methods is possessing an object (Like a weapon) and corrupting those around it slowly. Mortis, I think, is the first time I've given an exact name to one of these entities, but the other Doom Weapons *do* have unique ones to which I'd like to explore at some point. I also want to branch out and look into doing other Doom corrupted items that are not weapons... Still exploring names for the entities, "The Doomwrought" sounds kind of cool, but I mean something as simple as "Shadowborn" or "Doomborn" works as well. #AQ3D
@Clarion_AE@ArtixKrieger The gaming community wants answers. Players are increasingly discouraged and demotivated. The Battle Concert you organized offered a brief glimpse of hope. Listen to the community. @Clarion_AE@ArtixKrieger
@Clarion_AE@ArtixKrieger And how do you intend to solve the problem for players who don't have a team to farm with? Each boss in Heroic Essence is practically impossible to defeat alone. And these places are practically deserted. Players get tired of the challenges quickly.
@Clarion_AE@ArtixKrieger Reducing the bosses' health or weakening their attacks would be a great help, as these challenges are not only very difficult but also extremely time-consuming, and many players don't have 24 hours a day to play.