SGC is a collect-to-earn game; every wallet owns 40 grids on which they can use their strongest resources in exchange for points. Earn exclusive items in events and spend your points to participate in give-aways! ✨️🚀
Hello everyone,
Recently, many internal optimizations have been implemented to ensure a successful launch.
The goal is to implement $GoopIt to achieve organic X growth. I (dev) will take the lead and conduct airdrops, so together we create something out of nothing.
Stay tuned
Hello guys;
Today the first 1000 Heremto packs went out of stock. Thanks to the beta testers for playing so active!
We added 1500 Hermeto packs, with an increased price (50k -> 125k).
Also the July active playerbase received an exclusive sun item.
August airdrop in 2w 👀❤️
Just a quick update from us;
Everything seems to be working, and the duels being played appear to function flawlessly, including item transfers. Behind the scenes (despite the warm weather), a lot of work is being done on new items to implement later.
Would you also like to join our community full of testers? Send us a message and we will give you access to our private group where ideas, updates, and more are shared so that we can efficiently continue developing into a collectible game for trenchers.
introducing: Duels ⚡️⚡️
BEST OF 3.
play with 3 items (one per slot: Left / Middle / Right) against another player. Winner takes all 6 items. Slot-by-slot rarity battle, best of 3 wins.
UNCOMMON only beats LEGENDARY rarity.
Otherwise higher rarity wins. For now only UNCOMMON / RARE / EPIC / LEGENDARY items qualify. currently max 3 challenges per wallet per day (to test memory usage as well).
We are currently looking into a good use case for our Season 1 mascot: Goop.
Our current vision is leading towards a 2D game concept where players (linked to a wallet) can potentially collect passively and actively using resources and/or points. There are many possibilities, and we will be doing a lot of testing and brainstorming in the coming period so that we can potentially arrive at a great solution before the launch.
Keep collecting and test our daily limited duel opportunities! [currently live] ❤️
We are currently rebranding.
We hope to form a community with a fresh launch under this new branding later on. We will make announcements in advance in the Telegram group and on this channel, and when the time comes, we will immediately share the CA to ensure a fair launch.
With all the new updates that have taken place this past month, such as data savings where this was crucial, 1v1 duels to potentially win resources, and more added exclusive items, we finally want to announce that the rebranding is currently being implemented.
We want to thank everyone who is currently still testing our game, and we hope to link a token in the future that is pushed by the community, whereby we will continue to organize airdrops and events so that we can create a great game for the trenches together.
Hello collectors,
In the coming period, there will be more work being done behind the scenes. We are not stopping the project; the focus is currently on other things. However, we will be looking into new launch possibilities. So be sure to keep collecting points, and we will be in touch soon!
We were working on debugging bugs our playerbase experienced today. Payments should be flawless, droprates also show on mobile again & hermeto packs are again placeable on the grids (if you experienced any of these rare bugs here).
We are currently testing the extent to which X integration is workable regarding memory and the accuracy of tracking posts for a potential leaderboard system.
We want to encourage players to actively shill on X so that we can stimulate bagworking in exchange for in-game items; these are just ideas so far. We will keep you updated.
If you do not yet own the exclusive beta helmet, create an account quickly before June 1, 2026. 🪖✨️
We are discussing internally which possible directions for Sneaky Golem might be interesting; if you want to participate, join the Telegram. 🏗♻️
Let's introduce a new giveaway event that will be starting soon: X raids. We will ask the community to raid as many '#solana#memecoin accounts' (think #KOL's) as possible on X, with the following conditions:
- The post contains our X @SGCollectorSol & CA: BqggJ1exNk9wq3jSxVgrvUtYgZnGGGvhxArde8sLpump.🫡
- Post & comment on their posts; be creative.🪄✨️
- Comment on posts that are no older than 6 hours at the time of commenting and boost the interaction of these posts by sharing on our socials. (Promoting interaction from others counts towards the raider's activity).🚀
The raiders who consistently raid most actively as requested above will receive airdrops worth 5-15 mystery packs. The more active raiders there are, the more #airdrop's will be dropped.🎁
Good luck! ❤️✨️
Today, the marketplace & shop transaction barriers have been tightened.
No more daunting notifications, the process flow is visible, and if an error still occur, the transaction details can be quickly sent to the admin panel via a notification.
We are pursuing a targeted organic build; if we were building for quick money, a PumpFun launch might have been more tactical.
Our goal is a game where players (even in worse times) can passively maintain a chance of winning tokens and Sol as we grow and form partnerships (by collecting points). This way, we keep the trenches alive together, even for people with less capital.
We did a revival on the coin Sneaky Golem.
Dex updated and we have supply control of like 30%.
The wallets visible on the bubble bundle are linked to the treasury wallet used during the test phase of the project.
We will continue to build this up quietly so that the holders consist of believing people.