Just from my small testing, it's already better than anything else on the market performance wise, and I love how simple it is. Obviously needs to be built out more and tweaked but already this is a S+ tier editor.
why is this so fucking hard for operating systems to get right. windows is abysmal at this. why the fuck are you picking some random folder I don't care about. what do you think I want when I start typing TERM...
Mac search has been broken for 2 years, and nobody at Apple seems to care.
- I open spotlight search
- Type "calc"
- Calculator appears
- I hit return
But in the 0.2 seconds before I hit return, it swaps to a random file with the word "calc" in it somewhere. And I open a file I didn't want.
This happens to me every single day.
Very unbecoming of a $5T company whose customers are still obsessed with its products.
this tweet was written with whatever AI heyclicky is using with the prompt "write a funny tweet that will get me 100k likes". 2 hours later, we're at 0 likes. AGI is still a century+ away.
If latency for these cloud gaming services ever matches or (in some bizarre way) is lower than latency on a local machine, I could see cloud gaming becoming popular in the mainstream just like netflix. But I seriously doubt that'll happen any time soon.
The latency just from streaming a game from my PC to my apple tv over a wired local network is still unusable. So much so I was seriously considering a steam machine before the price/performance reveals lol.
you’ll get mad at me for saying this…but cloud gaming is so obviously more economically efficient than physical hardware I think it’s going to be the default soon.
your home console / pc is idle 90%+ of the day. meanwhile, data centers targets what, 5%, maybe at worst 10% idle.
every second a cloud gamer isn’t gaming, that hardware is being used for someone else, training, etc.
I think there should be a new measurement, something like cost-per effective FLOP hour that takes into account the TCO + effective utilization.
If a gamer spends $500 on a GPU, uses it for 3 years, but it’s only fully active ~5% of that period…the cost-per relative FLOP hour is crazy high! Meanwhile, a $50,000 datacenter GPU might have a *LOWER* cost-per FLOP hour just because the effective utilization is 90+%.
Order of the Sinking Star fans! I have captured and uploaded a large selection of the amazing music from the game. If you love listening to the soundtrack as much as I do, you can listen to it here:
https://t.co/kvzjVjSGNW
@Jonathan_Blow@cmuratori This one was probably my favourite puzzle in the demo. Didn’t find it as easy as others but I liked that there was more than one “aha” moment despite the small number of individual elements in it.