The thing we are doing is, I would say, very experimental, because even though I saw some games experimenting with time, like Pentiment, for example, these games are a bit different. They're not open world RPGs, and trying to combine it with an open world RPG, I think is novel.
I sat down with creative director Mateusz Tomaszkiewicz to talk about his ambitions for Dawnwalker and during our wide-ranging conversation, there's a mild but palpable sense of anxiety in the way he talks about the game's much-buzzed-about "time as a resource" mechanic.
The publication also suggested there might be an early-access period for those who preordered that could start a few days prior, potentially 25 October.
Previously many speculated that GTA VI could arrive as soon as August this year due to the Borderlands 4 release date.