I made a rig which makes a knitted garment from an image input. It is for design purposes. Maybe a bit overkill, maybe not, but it was fun to make.
I can't show the actual project images yet, so here is one with Modo logo
#MadeWithModo
Just some testing when points are not in super close distance. Still there are other cases where it's not so neat :) But it's just first draft, not even optimized and without some deeper function/options design :)
So. User on @FoundryModo Slack looked for some option to snap verts of object to BG verts. And I think I did something which will be definitely included in Nerdy Tools - but more refined and interactive (well, that's the goal)
Thanks @Vaughan3D for the head's up on this. You like Base Meshes? I got your Base Meshes right here! Plus, they're FREEEEEEEEEEEE!
https://t.co/Uvs8fJUOeo