@edmundmcmillen Mage's primary attack deals magic damage, which is harder to buff the damage of with spells (damage ups don't work), this is offset by latent energy and some other passives.
Thief I feel like really snowballs early-game. The constitution penalty while so far in the fight hurts
@edmundmcmillen All of these have weaknesses.
Cleric has low self sustain
Tank has high health but low damage which leads to it becoming a punching bag in late act 2 and 3. Without something consistent like barf ball the damage output is very low, and even with it, it's still mediocre.