Yo, if any other devs encounter this issue, the only way i got their system to stop auto-flagging my games was to change the title and descriptions to state very clearly what players do in the game. So far so good. 🤞
I literally don't know what to do about this. I've appealed multiple times now for my roblox games being falsely flagged as "social hangouts" but upon refilling the questionnaire after my appeals, I just get automatically rejected again. It's an endless loop.
I literally don't know what to do about this. I've appealed multiple times now for my roblox games being falsely flagged as "social hangouts" but upon refilling the questionnaire after my appeals, I just get automatically rejected again. It's an endless loop.
@alxiyo@H4MSTRING Yeah, I truly don't know what's flagging it! My descriptions don't mention anything about "hanging out" or anything like that which caused the flag on a previous game. I'll have to try rewriting and see if it makes the loop stop. Thank you!
Sorry for only complaining on this account lately but ughhhh I can't seem to catch a break with these new systems in place. I swear I have new work coming soon ❤️
Hey so what's the point in an appeals system if your appeal gets accepted and then you immediately get moderated for the same thing again right after? 😁 Roblox please.
Roblox false flagged two of my games (diner & bakery) as social hangout games today. they did this to the salon a month ago as well, this system is just terrible. I know hardly anyone plays these anymore, but i've appealed and hopefully can get them back up soon.
Roblox false flagged two of my games (diner & bakery) as social hangout games today. they did this to the salon a month ago as well, this system is just terrible. I know hardly anyone plays these anymore, but i've appealed and hopefully can get them back up soon.
@Inkthirsty unfortunately, it does not allow me to redo the survey unless i input that my games are social hangouts as the fix, which they are not. I had to appeal once before for another game in order to fill it out.
Is this a common issue happening with other roblox devs? I've got over 2000 daily players according to my stats on this game, yet I'm still ineligible. How are only 275 out of thousands of players monthly 'authentic' or am I misunderstanding the requirement?
If our roblox game demographics are majority players in the 9-12 range, how are we supposed to hit eligibility engagement of 500 16+ players? My games are made FOR KIDS, no one plays them over the age of 16.
I'm still going to finish the game I've been working on, but I can't see it doing well whatsoever with all of these restrictions. I don't know where to go from here.