┬┴┬┴┤(・_├┬┴┬┴ Hi!
Does anyone remember The Time I Have Left?
(You know, that time-driven-turn-based indie RPG that also has dodging and parrying?)
Because we’ll have some news soon ™️
It feels like our game is the antithesis of modern gaming 🙈
It has little hand-holding, time-driven mechanics and a weird mix of genres (turn-based RPG+adventure game)
Just like the PS2/GC era, when the over-standardization of systems&genres hadn't taken over the industry yet
@DaveWisecity Thanks to the feedback we received with the demo, we know what points to focus on improving to better convey the battle system: better tutorials and tweaks are coming
@KamaLeyonVT Thanks for your honest opinion. The system has way more things going than just dodging and we wanted to convey that in the demo, but since it's just the beginning of the game we prolly didn't include enough situations to make it really shine, so your criticism is perfectly valid
@el_rachel_el We tried to give it a unique spin, and we hope that it shows!
As for the release... I wish if we hadn't encountered so many hurdles along the way. We hate it's taking so long, and we can only apologize for it 🙇
@ezdelfresco We aren't tackling a new demo (for now) in order to focus on creating more content and polish what's already there.
Next time we put up a demo we really want it to be a noticeable improvement over the current one!