@JohnBased12 I would if I could, the desync issues which are currently in the game I have been trying to get rid of since like day 2 of development. Every fix I have tried to implement doesn't do anything. At this stage it would mean re-writing 80% of the code which I don't have the time for.
@stubbyafk Hahaha yeah ive seen a few bugs so far, the straight wall jump is the one ive seen the most of (will not be patching that one for now) what other bugs did you manage to find?
A week ago I released my University project "The Two of Us" on Steam. Not knowing what I should expect, I thought getting a few hundred downloads would be really cool. In the past week, I have had ~45,000 unique players and 621 reviews (86% Positive). (1/3)
To go along with this, "The Two of Us" has been featured in the Popular New Releases section on the Steam Homepage all week (pictured below). I'm looking forward to adding some more content for the many players that have become fans of the game. (2/3)
I've decided to release my uni project "The Two of Us" early on Steam. This co-op platformer now has a number of puzzle levels and had Steam Achievements implemented. The game can be downloaded for the Steam Store now: https://t.co/JGCbbjy9gw
#indiedev#gamedev
As mentioned in my previous tweet, The Two of Us will be releasing on Steam. It's Steam Store page is now live if you wish to follow any updates and devlogs.
https://t.co/JGCbbjy9gw
#indiedev#IndieGameDev#indiegames#gamedev
I will be continuing to work on this game for the remainder of the year and intend to publish the game on Steam (free of course) estimated release is Christmas Eve. I will tweet if there are any changes!
#Steam#steamworks
(2/2)
Just finished making my demo for The Two of Us, an Online Co-Op 2D Platformer for PC that uses Steam P2P Multiplayer. The demo can be found here: https://t.co/2gvIHzORA8
#indiedev#itchio#gamedevs#IndieGameDev
(1/2)
Just finished making Midnight Zombie Massacre, a zombie shoot'em up! My first solo project. Feel free to have a play here: https://t.co/KwUYeNTgmg
#indiedev#itchio#gamedev#indiegamedeveloper
For a Uni project in the end second half of 2020 I was apart of a team which made an applied game demo showcasing the relationship between flora and fauna in the Brisbane area. Feel free to download our game here: https://t.co/MTiiAE9NXw