@Pilestedt So can we get a dev stream where the devs have to complete an actually difficult mission?
Yall can't even do difficulty 5, I'd love to see how yall fair on difficulty 7+ with your totally functional weapons.
Yall are trash at your own game, no wonder you can't balance it right
@Pilestedt I want to make it clear, you went from 200k daily players to less than 50k because of yalls poor development decisions
Why fix game breaking problems when nerfing fun is on the menu?
Why listen to the community when a community of veteran yesmen is already made?
@Pilestedt I was so hopeful for you stepping up, but what have you actually done since moving positions?
Nerfing the fun is still happening
Your dev teams still can't get past difficulty 5 on STREAM.
I can solo difficulty 5, with the crap weapons you give us, but the yall can't? Sad.
@Pilestedt How can you call something 1000% good game design
Then do so poorly with your own game
Dark souls has hundreds of viable load outs
Every time a load out becomes viable in hd2, it's nerfed into obliteration because too many people used it.
Why not fix the other weapons then?
@Pilestedt https://t.co/7S8lSFlmFY
So what's happening with yalls game design?
Why lie to the community?
When are we going to address rhe broken damage system with 12 different things?
Or the broken friend system?
Or the weapons that don't interact with your broken damage system?
@Pilestedt@developawards@developconf@larianstudios https://t.co/5cyvAopEmq
Do you remember?
Reddit remembers.
Stop the lies before you lose more of your player base
For the love of God, listen to more of your community than the mouth breathing hd1 vets in your discord.
@Pilestedt Explosive and energy weapons are often let downs when first using them
By constantly nerfing everything you don't incetivize players to try new loadouts. You push them away from a game they love because what they love about it is being stripped from them.
@Pilestedt Hd2 was so fun at launch, then the playerbase began to realise that the things we were enjoying were by accident.
AH began to fix "problems" only they and HD1 vets saw.
Friend system?
Broken
Damage system?
Actually, it's 12 systems, and they don't work
Other problems? Ignored
@Pilestedt https://t.co/VRZ0u6wPYmโฆ
Seriously, you made a lot of big claims. Delivered on none of them, and are now just following the same doctrine thenother idiots were.
Yall nerf flame weapons before releasing a flame themed warbond... marketing genius
Fun = accident at AH
@Pilestedt@HelldiversGame@helldivers2 Hd2 was so fun at launch, then the playerbase began to realise that the things we were enjoying were by accident.
AH began to fix "problems" only they and HD1 vets saw.
Friend system?
Broken
Damage system?
Actually, it's 12 systems, and they don't work
Other problems? Ignored.
@crypto_sam_974@Pilestedt@HelldiversGame@helldivers2 Dead and gone
Because they were accidents
They want the game to be like hd1 because the success they found with hd2 was a complete fluke
Can't catch lightning in a bottle twice, and AH couldn't even get the lid on in time
@Pilestedt@HelldiversGame@helldivers2 I have 287 hours on record, and the difference between the game I first bought and this one is night and day
Railgun nerf?
Actually, yalls armor system was just messed up. Did we fix the railgun, tho? No.
What is up with the 12 different damage systems, by the way?