@DeathStarDances I think a concept doesn't need to be *new* to feel *fresh* ๐
I know #ThomasWasAlone by @mikeBithell did that, but it's not something that many games do.
Or am I wrong? Could you provide some examples?
@taccommandeur
Is there any planned release date for the sequel of the #HatWizard ?
Will it be available on @kongregate as well?
Viewing the #workinprogress materials, I wouldn't like to be the game's rival in the monthly contest!
#madewithunity#indiedev @KongregateDevs
The 'Shaping Up and Fitting In' badge has been added to Shift! Check out the trailer and earn the badge @ https://t.co/IUTO5BmrKg via @GuardAngelGames https://t.co/NwAWukKCW3
Congratulations to GuardAngelGames (@GuardAngelGames) who won 2nd place ($1,250) in this month's development contest! Play 'Shift' @ https://t.co/IjpZZruWQl
@taccommandeur @kongregate Thanks @taccommandeur, the same to You! :)
I bet that in the following months we will see more of the cool ninja wizard! ๐
@xabyrax To find the "glitch" you should try to go all the way to the right, beyond the end-level portal. It might be difficult to skip the portal though, you need to gain enough speed to bounce a little bit over the portal. ;)
@kongregate Well, the first 4 levels might not be the most interesting part of the game... ^_^'
Maybe "Shift" reveal trailer would be more appropriate!