I always thought Trickshotting deserved its own Game
So I spent the last few years making one
Would you play this?
It's called GUNJUTSU.
Wishlist now on Steam [https://t.co/hQL7LXOEPi]
#indiedev#gamedev#solodev#FPS#GUNJUTSU
I'm working on a game that blends Skate 3/SSX Trick systems with First person- It is based on Call of Duty Trickshotting
The game is called GUNJUTSU
#indiedev#solodev#unrealengine#FPS
@JakeSucky Really appreciate this Jake 🙏 Thanks for shining a light on the game, can’t wait to get the demo in people’s hands
If anyone is interested in how the ‘Bullet Curve’ mechanic works - I have a breakdown video explaining it here - https://t.co/moBxvf1VBP
This indie dev has spent 3 years making a game all about practicing your trickshots
- Only earn points for shots landed while in the air
- Progress to new levels by reaching enough points
- Inspired by MW2 trickshot era and Call of Duty
Called Gunjutsu😂
@IndieGameJoe Thank you Joe this means more than you know
You’re massively appreciated in the indie space. Thanks for using your platform purely for positivity & building up others. Absolute Godsend 🙏
This indie dev is making a trickshot FPS that plays like Tony Hawk with guns
- Earn points only while airborne
- Only bank points if you hit the target
- If you've ever hit a 360, this was made for you
It's called Gunjutsu. Would you play this?
I always thought Trickshotting deserved its own Game
So I spent the last few years making one
Would you play this?
It's called GUNJUTSU.
Wishlist now on Steam [https://t.co/hQL7LXOEPi]
#indiedev#gamedev#solodev#FPS#GUNJUTSU
The Trickshot Lab showed how they designed the bullet curving mechanic for their trickshotting FPS, GUNJUTSU. 🎯
Original post: https://t.co/dIvykUVe1o
#indiegame#gamedev
I always thought Trickshotting deserved its own Game
So I spent the last few years making one
Would you play this?
It's called GUNJUTSU.
Wishlist now on Steam [https://t.co/hQL7LXOEPi]
#indiedev#gamedev#solodev#FPS#GUNJUTSU
I always thought Trickshotting deserved its own Game
So I spent the last few years making one
Would you play this?
It's called GUNJUTSU.
Wishlist now on Steam [https://t.co/hQL7LXOEPi]
#indiedev#gamedev#solodev#FPS#GUNJUTSU
‘NSiL’ in the HUD means ‘No Scoring if Landed’
In GUNJUTSU you only score points if your shot and your Spin/Gun Trick points where executed in-air
#インディーゲーム#FPS#トリックショット#Steam
I always thought Trickshotting deserved its own Game
So I spent the last few years making one
Would you play this?
It's called GUNJUTSU.
Wishlist now on Steam [https://t.co/hQL7LXOEPi]
#indiedev#gamedev#solodev#FPS#GUNJUTSU
Your ‘Bullet Curve’ angle is determined by your Gun Tricks
I.e. if you Spin the Gun to the Left, Bullets will curve Leftward
There are 8 Total Curve directions corresponding to each compass direction
#GUNJUTSU#Solodev#IndieDev#インディーゲーム#FPS#トリックショット#Steam
@BALENCl@ms_3 No I just dunno wtf a ‘jspin’ is so I assumed it was a typo for spin, how else can u respond other than explaining how the spin scoring system works