@CoolRunnerCraig The reason No Russian worked so well is the player was in control during the attack and it added on to the hate and anger the player had for Makarov.
@CoolRunnerCraig I disagree, i honestly think putting the player in control of very uncomfortable and unsettling moments is what makes those moments and the story around that moment have a greater emtional impact on the player.
@Eddy_SGH Ah fair enough. I just felt like saying that just incase thats the reason. Also could be becuase its kinda been a issue lately on X of ai account posting "wips" or "part 1/2" of art lately to clot farm.