Ah yes, the book compiled to create a canonical work “agrees” with itself… not surprised.
It’s a self referencing text because it’s trying to provide a cohesive narrative. Also, the Bible does NOT agree with itself: how did Judas die? Jesus’s genealogy, Genesis creation story on the order of creation, etc…
Happy to announce (if you haven't heard already) that Project Nightbridge won the @_portals_ bounty for the @solana Graveyard Hackathon!
Play now: https://t.co/bpDwjNw87j
alright now this is an innovation...
The @_portals_ MCP + @claudeai is actively firing game logic in my brainrot game to test the triggering logic... It is connected to the existing game state reading tasks and triggers and firing them to debug logic errors
no mroe random guessing and me testing aimlessly.. it literally debugs from the live game in real time now!
@MikeAmmo@BitcoinSapiens Agreed, I stand with the idea of making America healthy again, but Bitcoiners need to stop looking to Gov for help in any regard.
@BitcoinSapiens Every administration is to blame for our money losing value. His administration could fix this, but won’t, they need more money for war, and thier friends. Guess what… so will the next administration and the next administration…
“Offer poison as food and poison as antidote.”
@VortexHowl@solanagaming@_portals_ Geographically we are across the world! As for projects, everything from games to metaverses!
Our games are super varied too!!
About a month ago we released the first version of the @_portals_ MCP.
The first version was pretty rudimentary allowing for essentially the ability to do very basic things like basic logic, animating cubes, and setting up rough layouts of rooms.
What was interesting is we saw a massive uptick in new creations. People who had never built anything in Portals where now vibe coding and tinkering with Portals through the MCP.
We quickly realized that improvements were needed to the MCP and shipped version 1.1.1 two weeks later. The big update in version 1.1.1 was the introduction of the Portals Intelligence suite.
Since the launch of version 1.1.1 we have seen 700 new builds in ~2 weeks.
About a month ago we released the first version of the @_portals_ MCP.
The first version was pretty rudimentary allowing for essentially the ability to do very basic things like basic logic, animating cubes, and setting up rough layouts of rooms.
What was interesting is we saw a massive uptick in new creations. People who had never built anything in Portals where now vibe coding and tinkering with Portals through the MCP.
We quickly realized that improvements were needed to the MCP and shipped version 1.1.1 two weeks later. The big update in version 1.1.1 was the introduction of the Portals Intelligence suite.
Since the launch of version 1.1.1 we have seen 700 new builds in ~2 weeks.