What if you could play a game and watch YouTube on your mobile device at the same time?
Here is some experiment that I built: an idle TD game that can run in the background, so you can do other stuff while playing.
Is it worth to be a fully developed project.?
#indiegame#idle
@anulagarwal I have a similar experience with Google. A few apps, no violations, and then suspension. My guess is that I tried to publish an app with a publisher, and their accounts were suspended first. So Google connected mine to theirs. Now, any personal account is forever blocked for me
@pcshipp Similar story.
It's always hard in the beginning.
But I see it as a learning phase.
With more experience and knowledge I expect better results.
So, keep pushing and don't give up.
@Devinbuild I'm just exploring options.
I'm trying TikTok. But with a personal account, I don't see many installs. And also ASA, but also made some mistakes and lost some money, but it's a price for learning.
@andrewxroas True!
A few things to consider:
- Different paid user acquisition channels will perform differently. Some apps perform better on Facebook, some on TikTok, others on Applovin, Google Ads, etc. So test your channels.
Also, when you scale spend in a campaign, your ROAS shrinks.
I got my first-ever subscriber!
The road to freedom is long and bumpy, but the first step has been made.
A small step for my app, a big leap for my confidence.
I see many success stories here on X.
People build an app or SaaS and start making $5K+, $10K+ MRR.
It’s easy to think you’ll get similar results fast
But the truth isn’t that straightforward
The journey isn’t linear
You’ll have ups and downs
Don’t give up
Keep building!
I see many success stories here on X.
People build an app or SaaS and start making $5K+, $10K+ MRR.
It’s easy to think you’ll get similar results fast
But the truth isn’t that straightforward
The journey isn’t linear
You’ll have ups and downs
Don’t give up
Keep building!