๐ A new chapter begins.
HoloNET has been upgraded to the latest version of Holochain as part of the OASIS Omniverse reboot.
Final testing is underway.
Public release coming soon. ๐
๐ https://t.co/5CLpVuX0Tv
#HoloNET#Holochain#OASIS
222 providers now supported, 100+ AI models supported in web6... nearly 500k downloads... things are seriously moving now... new releases inbound...
https://t.co/6G5E6xTczg
Just look at the uptick in extreme activity in the main OASIS repro... something has been seriously cooking... but what exactly? ๐ maybe the recent activity on the other repros can give some clues...
There's a reason we have been quiet... lots going on behind the scenes... including lots of releases and other big news... the calm before the storm... ๐
โก MORE OASIS UPDATES...
Been ridiculously busy cooking behind the scenes ๐จโ๐ป๐ฅ and there are SO many updates coming across the entire OASIS ecosystem.
One we are particularly excited about:
๐ฑ ONODE Edge + OASIS Edge Runtime
We've created a new lightweight ONODE designed to run on phones and other edge devices.
And importantly โ this isn't just for games. ๐
The Edge Runtime is being built as a core OASIS capability for:
๐ Websites
๐ฑ Mobile apps
โญ OAPPs
๐ฎ Games
๐ฅฝ AR/VR experiences
๐งฑ STARNET Smart Bricks
๐ ๏ธ Other OASIS-powered applications and services
The goal: allow OASIS-powered experiences to continue operating offline or in low-connectivity environments, then automatically resync when connectivity returns. ๐๐
Our World is already using the new Edge Runtime, making this especially powerful for geospatial AR experiences where reliable connectivity isn't guaranteed.
But here's where it gets really interesting...
๐ HYBRID SYNC ENGINE
The new Edge Runtime uses a hybrid synchronization engine combining:
โก HyperDrive + ONET โ synchronization between Edge and hosted full ONODEs
๐งฌ Holochain P2P Gossip โ decentralized peer-to-peer synchronization between participating nodes
Rather than relying on one synchronization path, the Edge Runtime can combine OASIS infrastructure with Holochain's decentralized P2P capabilities. So this means phones can still sync even over Bluetooth, mesh networks etc even when offline!
Offline โ Local Edge Runtime โ P2P / ONET โ Full ONODE โ OASIS ๐
We've also:
โก Upgraded HyperDrive to v3
๐ Upgraded ONET for the new edge architecture
๐ Upgraded HoloOASIS to work with the Edge Runtime
๐พ Upgraded SqlLiteOASIS for the Edge Runtime
๐ฎ Deeply integrated the Edge Runtime into the OGEngine Client
๐ฅ Upgraded ODOOM to the new OGEngine Client + Edge Runtime
โก Upgraded OQUAKE to the new OGEngine Client + Edge Runtime
๐งฌ Upgraded HoloNET to the latest Holochain v7.0.0
ODOOM and OQUAKE are great demonstrations of what this means in practice.
โ๏ธ Play while travelling or without a reliable connection โ reconnect โ automatically resync. ๐
But the exact same underlying architecture isn't limited to gaming.
Imagine an OAPP, website or mobile experience continuing to function when connectivity disappears โ with changes stored locally and synchronized back into the wider OASIS when connectivity becomes available again. ๐๐ฑ
That's particularly important for remote areas, travelling, field applications and real-world experiences such as Our World.
Offline-first isn't a game feature. It's becoming an OASIS platform feature. ๐
And that's STILL only part of what's been happening... ๐๐ซ
We've been working through a MASSIVE number of new releases across the entire OASIS ecosystem while putting a huge amount of work into fully automating our end-to-end CI/CD pipeline and fixing/upgrading our GitHub Actions. ๐ ๏ธ๐
Not everything exciting is visible on the frontend.
A lot of important backend work and technical debt has been getting cleaned up so we have stronger, more scalable foundations for everything that's coming next.
We used to publish daily technical updates...
There's now simply too much happening to find the time to document everything every day! ๐
So...
๐จโ๐ป Who would be interested in a weekly OASIS DEV PULSE?
A concise weekly update covering:
๐ New releases
โก WEB4 โ WEB10 progress
๐ Provider integrations
๐ง AI/WEB6
๐ฎ OGEngine + Our World
๐งฑ STARNET
๐ HoloNET + Holochain
๐ฑ ONODE/ONET + Edge Runtime
๐ Hybrid Sync Engine
โก HyperDrive
๐ ๏ธ Infrastructure + CI/CD
โจ And whatever else we've been cooking...
Would you read it? ๐๐ซก๐
#OASIS #DevUpdate #Holochain #EdgeComputing #P2P #OfflineFirst #GameDev #Web4 #Web5 #Web6 #AI
๐ OUR WORLD IS EVOLVING.
We have made a lot of progress on Our World recently, and we're getting closer to integrating Light Seed. ๐ฑ
Imagine Pokรฉmon GO-style geospatial AR quests โ but designed to reconnect people with nature and reward positive real-world action.
๐ณ Plant trees
๐๏ธ Clean up litter
๐ฑ Restore local environments
๐ฆ Discover & learn about wildlife
๐ฅพ Explore nature
๐ Complete real-world good deeds
โจ Earn Karma for making a difference
And that's just the beginning.
Our World already supports creating geospatial quests and GeoNFTs through Creator Mode.
Quests can contain multiple objectives and sub-quests, prerequisites and rewards โ while larger quests can become Missions, with major Missions spanning entire Chapters.
Rewards can include items, NFTs, GeoNFTs and more.
And because Our World is part of OGEngine and the wider OASIS Omniverse, those rewards don't have to stay in one experience. ๐คฏ
๐ Find a Golden Key hidden in a real-world park โ use it to unlock a Golden Door in OQUAKE.
๐ฅ Find a Red Keycard in OQUAKE โ use it to unlock something in ODOOM.
๐ Real world โ virtual world โ another game โ back into the real world.
Cross-game quests.
Cross-game inventory.
Shared assets.
Persistent identity.
One interconnected Omniverse.
All powered by the WEB4 OASIS API + WEB5 STAR API. ๐
And soon, STARNET will introduce a Quest Builder as part of its decentralized App/Asset Store, built around composable Smart Bricks โ allowing creators to build and share experiences across the ecosystem.
Meanwhile, the OASIS continues to expand:
โก 220+ providers and counting
๐ค 100+ AI models and counting
The pieces are coming together. ๐ซก๐ซ
What will YOU create? ๐๐
https://t.co/PuDwOMJJe4
#OASIS #OurWorld #AugmentedReality #AR #Web4 #Web5 #Metaverse #Gaming #GameDev #GeoNFT #Nature #ReFi #AI
๐ OASIS OMNIVERSE โ LIVE AMA ๐๏ธ
Weโre excited to announce that OASIS is joining Crypto Streams Lounge for a LIVE Telegram AMA! ๐
๐ September 22, 2026
โฐ 6PM UTC
๐ Crypto Streams Lounge โ Telegram
Weโll be diving into the OASIS Omniverse and the technology weโve been building across our rapidly expanding ecosystem โ from Web4 โ Web10 and decentralized infrastructure to AI, gaming, metaverse interoperability and beyond. ๐๐ค๐ฎ
Weโll be talking about:
โจ WEB4 OASIS โ our interoperability and abstraction layer connecting Web2, Web3 and decentralized technologies
โญ WEB5 STAR โ OAPPs, Smart Bricks, STARNET and the gamification/metaverse layer
๐ค WEB6 โ next-generation AI orchestration powered by FAHRN and multi-agent intelligence
๐ฎ OGEngine โ bringing OASIS interoperability into games, worlds and engines
๐ HoloNET โ bridging Holochain with .NET, Unity and the wider developer ecosystem
๐ Our World โ taking the Omniverse into the real world through geolocation and AR
๐ WEB7 โ WEB10 โ where we're heading next
And of course, we'll be taking LIVE questions from the community! ๐
๐ USDC prizes will also be available during the AMA!
๐ September 22
โฐ 6PM UTC
๐ Crypto Streams Lounge
๐ https://t.co/tQpAjlkRlI
Come meet the team, ask us anything, and discover what we're building as we continue connecting the decentralized world into one interoperable OASIS. ๐
People. Planet. Purpose. โค๏ธ๐โจ
#OASIS #OASISOmniverse #Web4 #Web5 #Web6 #Web3 #AI #Blockchain #Holochain #Metaverse #GameDev #AMA
๐ก๏ธ WHAT IF YOUR AI INFRASTRUCTURE GOT STRONGER WHEN THINGS WENT WRONG?
AI providers fail.
Models time out.
APIs hit rate limits.
Agents stall.
Performance changes.
Most AI systems treat these as problems to recover from.
OASIS WEB6 learns from them.
Through FAHRN's anti-fragile intelligent routing, every success AND failure can improve future decisions.
๐ง Agents are continuously scored
โก Speed is measured
๐ฏ Accuracy & performance are tracked
๐ฐ Cost is considered
๐ก๏ธ Reliability is learned
๐ Failures influence future routing
If an agent stalls, times out or fails, FAHRN updates its routing scores.
If another consistently performs better, workloads can naturally move toward it.
And because WEB6 sits across 100+ providers, models, protocols and orchestrators, the system isn't dependent on one model, one company or one AI stack.
Provider goes down?
โก๏ธ Fail over.
Provider becomes slow?
โก๏ธ Route around it.
A better model appears?
โก๏ธ Start using it.
An agent repeatedly underperforms?
โก๏ธ Its routing score falls.
And through Holonic BRAID, those learned outcomes can persist rather than disappearing after the request ends.
So WEB6 doesn't just aim for resilience.
It learns from adversity.
The more the network operates, the more information it gains about what works, what doesn't, and where intelligence should be routed next.
๐ก๏ธ ANTI-FRAGILE AI INFRASTRUCTURE
Built to adapt.
Built to learn.
Built to evolve.
Part of OASIS WEB6.
https://t.co/6jj6miS05g
#WEB6 #FAHRN #AI #AIAgents #AgenticAI #AIInfrastructure #ArtificialIntelligence #OASIS
๐ง WHAT IF AI DIDN'T HAVE TO START FROM ZERO EVERY TIME?
Every AI conversation.
Every agent.
Every solved problem.
Every successful reasoning strategy.
What if that intelligence could persist, evolve and help future AI systems solve similar problems more efficiently?
That's the idea behind HOLONIC BRAID.
๐งฌ A fractal shared memory and reasoning architecture built into OASIS WEB6.
When an AI agent solves a problem, its reasoning patterns can become reusable knowledge.
Instead of every agent independently rediscovering how to solve the same type of problem...
Intelligence compounds.
A high-tier AI can generate an advanced reasoning strategy once.
A lower-cost model can then reuse that strategy to solve future problems at a fraction of the cost.
The result?
โก Higher accuracy
๐ฐ Lower AI costs
๐ง Persistent memory
๐ Reusable reasoning strategies
๐ Shared collective intelligence
And Holonic BRAID doesn't just store conversations.
Memory exists across a fractal hierarchy:
๐ฌ Session
๐ค Agent
๐ค User
๐ฅ Groups & Communities
๐ Geographic Holons
๐ Earth
With configurable membrane rules controlling what information can be shared, propagated or kept private.
This means intelligence can grow from individual interactions into collective knowledge โ without every AI system having to start from scratch.
Don't just make AI smarter.
Let intelligence compound.
๐งฌ HOLONIC BRAID
The memory and collective intelligence foundation beneath FAHRN and OASIS WEB6.
#WEB6 #AI #HolonicMemory #CollectiveIntelligence #AIAgents #FAHRN #ArtificialIntelligence #OASIS
So who here is checking out the APIs and the STAR ODK/CLI/Low/No code generator and is planning to build on the OASIS?
For a special limited time you all have free and open access during our ALPHA testing phase and rollout...
Even if you have no coding experience you can vibe code and bring any idea alive... from internal research we did we found junior devs, senior devs and AI vibe coding you get around 70% increase in productivity, speed and ease building on the OASIS rather than building your own stack...
AI agents love building on The OASIS! ;-)
๐ค ONE AI AGENT ISN'T ALWAYS ENOUGH.
Some problems need multiple perspectives.
Others need the best answer at the lowest possible cost.
That's why OASIS WEB6 includes FAHRN.
๐ง Fractal Adaptive Holonic Reasoning Network
FAHRN is a self-optimising reasoning network that intelligently orchestrates 100+ AI providers, models, protocols and orchestrators to determine how AI systems should work together.
โก Parallel โ multiple agents tackle a problem simultaneously for higher accuracy.
๐ Serial โ the best-fit agent handles the task with intelligent fallback, optimised for lower cost.
๐งฉ Decomposed โ complex problems are broken into sub-problems and routed to the agents best suited to solve them.
๐ณ Hierarchical โ agents coordinate across structured levels and responsibilities.
๐ฃ๏ธ Debate โ agents challenge and critique each other's reasoning.
๐ณ๏ธ Vote โ agents evaluate competing solutions and reach a collective decision.
And FAHRN continuously learns from outcomes โ scoring agents based on performance, speed, cost and reliability to improve future routing.
So it's not just about asking:
"Which AI model should I use?"
It's about asking:
"What is the smartest and most efficient way to solve this problem?"
Higher accuracy when you need it.
Lower cost when you don't need maximum reasoning power.
๐ค FAHRN โ Fractal Adaptive Holonic Reasoning Network
Part of OASIS WEB6.
https://t.co/6jj6miS05g
#WEB6 #FAHRN #AI #MultiAgentAI #AgenticAI #AIAgents #ArtificialIntelligence #OASIS