@Mary_Kartografr@LewSpears I can agree with that. I do think shuffling lobbies after every match is pretty lame. It's like when someone absolutely dogs waters you with a character you're not used to in a fighting game, then win quits after one match. You don't even get a chance to learn from the encounter.
@Mary_Kartografr@LewSpears The thing is, SBMM does vary. It doesn't only fill a lobby with people at your exact skill level. There are players who are worse, equal, and better than you. Most people only notice the few players outperforming them and ignore everyone else.
@KissingGooses@LewSpears Not just "sometimes" I'd argue it's all the time in those games. You played to win, and now you've made it to where the winners are. That's kind of the whole point.
@WitnessAngels@HoopaDoola@LewSpears SBMM lobbies will have people of equal, lower, and higher skill levels. It's been used since Halo 2 and has been refined over the years so that, no matter what skill bracket you're in, you'll encounter players who are worse than you and players who are better than you.
@HoopaDoola@WitnessAngels@LewSpears Let's say someone is quite good at Judo. Probably top 95% of all practitioners. You will never be able to relax, you will always be paired with the same high skill ceiling, effectively condemning you to lose every single tournament unless you sweat. lol
@WitnessAngels@LewSpears If you’re good at the game, you’re put with people who are just as good as you are. It’s a very simple concept. I don’t understand what the issue with that could be.