Been slowly building out the tek to handle non destructive workflows. Biom/Foliage control working well! This greatly helps speed up level design iteration and it's just lot more fun to use 😃
#MMORPG#webGPU#Threejs#Solana
Here's what I've been working on! About 6mo or so of work on and off over the last year. Still long ways to go but its a game I've wanted to build for a long time! https://t.co/KCpMCKlAE0
#MMORPG#WebGPU#Threejs
Ok now locks🔒done want to do an assessment of the game so everyone is clear where its at:
The core RPG loop is playable, many features are first-pass, and content and polish are still in progress. A breakdown of what's in, what's early and what's still to come ↓ and some gameplay 😄
First Lock Done 50m lock for 6 months as per tokenomics. Will confirm contracts work and yield is flowing then start to lock more. The next locks will be much longer
https://t.co/ckuUGMov55
GM — the prop system's in ☀️
Lights turn on and off with the in-game clock now, and if you look around, Shereif's finally in town.
Small stuff, but the world's starting to feel alive. More soon 👀
#Solana#SolanaGaming#GameFi#MMORPG
Took little break from posting but still been grinding. Bunch of updates coming to Prop Studio. Also getting closer to sharing info on the game I've been working on👀
#threejs#gamedev#indiedev